Gamification and sustainable development : role of gamified learning in sustainable purchasing
Autor*in: |
Zafar, Abaid Ullah [verfasserIn] Shahzad, Mohsin [verfasserIn] Shahzad, Khuram [verfasserIn] Appolloni, Andrea [verfasserIn] Elgammal, Islam [verfasserIn] |
---|
Format: |
E-Artikel |
---|---|
Sprache: |
Englisch |
Erschienen: |
2024 |
---|
Schlagwörter: |
---|
Übergeordnetes Werk: |
Enthalten in: Technological forecasting and social change - Amsterdam [u.a.] : Elsevier Science, 1970, 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 |
---|---|
Übergeordnetes Werk: |
volume:198 ; year:2024 ; month:01 ; elocationid:122968 ; pages:1-14 |
Links: |
---|
DOI / URN: |
10.1016/j.techfore.2023.122968 |
---|
Katalog-ID: |
1905874812 |
---|
LEADER | 01000naa a2200265 4500 | ||
---|---|---|---|
001 | 1905874812 | ||
003 | DE-627 | ||
005 | 20241016135027.0 | ||
007 | cr uuu---uuuuu | ||
008 | 241016s2024 xx |||||o 00| ||eng c | ||
024 | 7 | |a 10.1016/j.techfore.2023.122968 |2 doi | |
035 | |a (DE-627)1905874812 | ||
035 | |a (DE-599)KXP1905874812 | ||
040 | |a DE-627 |b ger |c DE-627 |e rda | ||
041 | |a eng | ||
100 | 1 | |a Zafar, Abaid Ullah |e verfasserin |0 (DE-588)1249156327 |0 (DE-627)1785409441 |4 aut | |
245 | 1 | 0 | |a Gamification and sustainable development |b role of gamified learning in sustainable purchasing |c Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal |
264 | 1 | |c 2024 | |
336 | |a Text |b txt |2 rdacontent | ||
337 | |a Computermedien |b c |2 rdamedia | ||
338 | |a Online-Ressource |b cr |2 rdacarrier | ||
650 | 4 | |a Behavioral reasoning theory |7 (dpeaa)DE-206 | |
650 | 4 | |a Gamification |7 (dpeaa)DE-206 | |
650 | 4 | |a Gamified learning |7 (dpeaa)DE-206 | |
650 | 4 | |a Perceived sustainable expertise |7 (dpeaa)DE-206 | |
650 | 4 | |a Sustainable purchasing |7 (dpeaa)DE-206 | |
700 | 1 | |a Shahzad, Mohsin |e verfasserin |4 aut | |
700 | 1 | |a Shahzad, Khuram |e verfasserin |0 (DE-588)1198136359 |0 (DE-627)1680041207 |4 aut | |
700 | 1 | |a Appolloni, Andrea |e verfasserin |4 aut | |
700 | 1 | |a Elgammal, Islam |e verfasserin |4 aut | |
773 | 0 | 8 | |i Enthalten in |t Technological forecasting and social change |d Amsterdam [u.a.] : Elsevier Science, 1970 |g 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 |h Online-Ressource |w (DE-627)320526011 |w (DE-600)2015184-6 |w (DE-576)090955129 |x 0040-1625 |7 nnns |
773 | 1 | 8 | |g volume:198 |g year:2024 |g month:01 |g elocationid:122968 |g pages:1-14 |
856 | 4 | 0 | |u https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf |x Verlag |z lizenzpflichtig |
856 | 4 | 0 | |u https://doi.org/10.1016/j.techfore.2023.122968 |x Resolving-System |z lizenzpflichtig |
912 | |a GBV_USEFLAG_U | ||
912 | |a GBV_ILN_26 | ||
912 | |a ISIL_DE-206 | ||
912 | |a SYSFLAG_1 | ||
912 | |a GBV_KXP | ||
912 | |a GBV_ILN_20 | ||
912 | |a GBV_ILN_22 | ||
912 | |a GBV_ILN_23 | ||
912 | |a GBV_ILN_24 | ||
912 | |a GBV_ILN_31 | ||
912 | |a GBV_ILN_32 | ||
912 | |a GBV_ILN_40 | ||
912 | |a GBV_ILN_60 | ||
912 | |a GBV_ILN_62 | ||
912 | |a GBV_ILN_65 | ||
912 | |a GBV_ILN_69 | ||
912 | |a GBV_ILN_70 | ||
912 | |a GBV_ILN_73 | ||
912 | |a GBV_ILN_74 | ||
912 | |a GBV_ILN_90 | ||
912 | |a GBV_ILN_95 | ||
912 | |a GBV_ILN_100 | ||
912 | |a GBV_ILN_101 | ||
912 | |a GBV_ILN_105 | ||
912 | |a GBV_ILN_110 | ||
912 | |a GBV_ILN_151 | ||
912 | |a GBV_ILN_161 | ||
912 | |a GBV_ILN_187 | ||
912 | |a GBV_ILN_213 | ||
912 | |a GBV_ILN_224 | ||
912 | |a GBV_ILN_230 | ||
912 | |a GBV_ILN_293 | ||
912 | |a GBV_ILN_370 | ||
912 | |a GBV_ILN_602 | ||
912 | |a GBV_ILN_702 | ||
912 | |a GBV_ILN_2001 | ||
912 | |a GBV_ILN_2003 | ||
912 | |a GBV_ILN_2004 | ||
912 | |a GBV_ILN_2005 | ||
912 | |a GBV_ILN_2006 | ||
912 | |a GBV_ILN_2007 | ||
912 | |a GBV_ILN_2008 | ||
912 | |a GBV_ILN_2009 | ||
912 | |a GBV_ILN_2010 | ||
912 | |a GBV_ILN_2011 | ||
912 | |a GBV_ILN_2014 | ||
912 | |a GBV_ILN_2015 | ||
912 | |a GBV_ILN_2020 | ||
912 | |a GBV_ILN_2021 | ||
912 | |a GBV_ILN_2025 | ||
912 | |a GBV_ILN_2026 | ||
912 | |a GBV_ILN_2027 | ||
912 | |a GBV_ILN_2034 | ||
912 | |a GBV_ILN_2038 | ||
912 | |a GBV_ILN_2044 | ||
912 | |a GBV_ILN_2048 | ||
912 | |a GBV_ILN_2049 | ||
912 | |a GBV_ILN_2050 | ||
912 | |a GBV_ILN_2055 | ||
912 | |a GBV_ILN_2056 | ||
912 | |a GBV_ILN_2057 | ||
912 | |a GBV_ILN_2059 | ||
912 | |a GBV_ILN_2061 | ||
912 | |a GBV_ILN_2064 | ||
912 | |a GBV_ILN_2068 | ||
912 | |a GBV_ILN_2088 | ||
912 | |a GBV_ILN_2106 | ||
912 | |a GBV_ILN_2110 | ||
912 | |a GBV_ILN_2111 | ||
912 | |a GBV_ILN_2112 | ||
912 | |a GBV_ILN_2122 | ||
912 | |a GBV_ILN_2129 | ||
912 | |a GBV_ILN_2143 | ||
912 | |a GBV_ILN_2152 | ||
912 | |a GBV_ILN_2153 | ||
912 | |a GBV_ILN_2190 | ||
912 | |a GBV_ILN_2232 | ||
912 | |a GBV_ILN_2336 | ||
912 | |a GBV_ILN_2470 | ||
912 | |a GBV_ILN_2507 | ||
912 | |a GBV_ILN_2522 | ||
912 | |a GBV_ILN_4012 | ||
912 | |a GBV_ILN_4029 | ||
912 | |a GBV_ILN_4035 | ||
912 | |a GBV_ILN_4037 | ||
912 | |a GBV_ILN_4112 | ||
912 | |a GBV_ILN_4116 | ||
912 | |a GBV_ILN_4125 | ||
912 | |a GBV_ILN_4155 | ||
912 | |a GBV_ILN_4242 | ||
912 | |a GBV_ILN_4246 | ||
912 | |a GBV_ILN_4249 | ||
912 | |a GBV_ILN_4251 | ||
912 | |a GBV_ILN_4305 | ||
912 | |a GBV_ILN_4306 | ||
912 | |a GBV_ILN_4307 | ||
912 | |a GBV_ILN_4313 | ||
912 | |a GBV_ILN_4314 | ||
912 | |a GBV_ILN_4315 | ||
912 | |a GBV_ILN_4322 | ||
912 | |a GBV_ILN_4323 | ||
912 | |a GBV_ILN_4324 | ||
912 | |a GBV_ILN_4325 | ||
912 | |a GBV_ILN_4326 | ||
912 | |a GBV_ILN_4328 | ||
912 | |a GBV_ILN_4333 | ||
912 | |a GBV_ILN_4334 | ||
912 | |a GBV_ILN_4338 | ||
912 | |a GBV_ILN_4393 | ||
912 | |a GBV_ILN_4700 | ||
951 | |a AR | ||
952 | |d 198 |j 2024 |c 1 |i 122968 |h 1-14 | ||
980 | |2 26 |1 01 |x 0206 |b 4596520267 |y x1z |z 16-10-24 | ||
982 | |2 26 |1 00 |x DE-206 |b Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development. |
author_variant |
a u z au auz m s ms k s ks a a aa i e ie |
---|---|
matchkey_str |
article:00401625:2024----::aiiainnssanbe |
hierarchy_sort_str |
2024 |
publishDate |
2024 |
allfields |
10.1016/j.techfore.2023.122968 doi (DE-627)1905874812 (DE-599)KXP1905874812 DE-627 ger DE-627 rda eng Zafar, Abaid Ullah verfasserin (DE-588)1249156327 (DE-627)1785409441 aut Gamification and sustainable development role of gamified learning in sustainable purchasing Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal 2024 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Behavioral reasoning theory (dpeaa)DE-206 Gamification (dpeaa)DE-206 Gamified learning (dpeaa)DE-206 Perceived sustainable expertise (dpeaa)DE-206 Sustainable purchasing (dpeaa)DE-206 Shahzad, Mohsin verfasserin aut Shahzad, Khuram verfasserin (DE-588)1198136359 (DE-627)1680041207 aut Appolloni, Andrea verfasserin aut Elgammal, Islam verfasserin aut Enthalten in Technological forecasting and social change Amsterdam [u.a.] : Elsevier Science, 1970 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 Online-Ressource (DE-627)320526011 (DE-600)2015184-6 (DE-576)090955129 0040-1625 nnns volume:198 year:2024 month:01 elocationid:122968 pages:1-14 https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf Verlag lizenzpflichtig https://doi.org/10.1016/j.techfore.2023.122968 Resolving-System lizenzpflichtig GBV_USEFLAG_U GBV_ILN_26 ISIL_DE-206 SYSFLAG_1 GBV_KXP GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2038 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2068 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_4012 GBV_ILN_4029 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4116 GBV_ILN_4125 GBV_ILN_4155 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4314 GBV_ILN_4315 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4328 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 198 2024 1 122968 1-14 26 01 0206 4596520267 x1z 16-10-24 26 00 DE-206 Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development. |
spelling |
10.1016/j.techfore.2023.122968 doi (DE-627)1905874812 (DE-599)KXP1905874812 DE-627 ger DE-627 rda eng Zafar, Abaid Ullah verfasserin (DE-588)1249156327 (DE-627)1785409441 aut Gamification and sustainable development role of gamified learning in sustainable purchasing Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal 2024 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Behavioral reasoning theory (dpeaa)DE-206 Gamification (dpeaa)DE-206 Gamified learning (dpeaa)DE-206 Perceived sustainable expertise (dpeaa)DE-206 Sustainable purchasing (dpeaa)DE-206 Shahzad, Mohsin verfasserin aut Shahzad, Khuram verfasserin (DE-588)1198136359 (DE-627)1680041207 aut Appolloni, Andrea verfasserin aut Elgammal, Islam verfasserin aut Enthalten in Technological forecasting and social change Amsterdam [u.a.] : Elsevier Science, 1970 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 Online-Ressource (DE-627)320526011 (DE-600)2015184-6 (DE-576)090955129 0040-1625 nnns volume:198 year:2024 month:01 elocationid:122968 pages:1-14 https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf Verlag lizenzpflichtig https://doi.org/10.1016/j.techfore.2023.122968 Resolving-System lizenzpflichtig GBV_USEFLAG_U GBV_ILN_26 ISIL_DE-206 SYSFLAG_1 GBV_KXP GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2038 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2068 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_4012 GBV_ILN_4029 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4116 GBV_ILN_4125 GBV_ILN_4155 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4314 GBV_ILN_4315 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4328 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 198 2024 1 122968 1-14 26 01 0206 4596520267 x1z 16-10-24 26 00 DE-206 Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development. |
allfields_unstemmed |
10.1016/j.techfore.2023.122968 doi (DE-627)1905874812 (DE-599)KXP1905874812 DE-627 ger DE-627 rda eng Zafar, Abaid Ullah verfasserin (DE-588)1249156327 (DE-627)1785409441 aut Gamification and sustainable development role of gamified learning in sustainable purchasing Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal 2024 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Behavioral reasoning theory (dpeaa)DE-206 Gamification (dpeaa)DE-206 Gamified learning (dpeaa)DE-206 Perceived sustainable expertise (dpeaa)DE-206 Sustainable purchasing (dpeaa)DE-206 Shahzad, Mohsin verfasserin aut Shahzad, Khuram verfasserin (DE-588)1198136359 (DE-627)1680041207 aut Appolloni, Andrea verfasserin aut Elgammal, Islam verfasserin aut Enthalten in Technological forecasting and social change Amsterdam [u.a.] : Elsevier Science, 1970 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 Online-Ressource (DE-627)320526011 (DE-600)2015184-6 (DE-576)090955129 0040-1625 nnns volume:198 year:2024 month:01 elocationid:122968 pages:1-14 https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf Verlag lizenzpflichtig https://doi.org/10.1016/j.techfore.2023.122968 Resolving-System lizenzpflichtig GBV_USEFLAG_U GBV_ILN_26 ISIL_DE-206 SYSFLAG_1 GBV_KXP GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2038 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2068 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_4012 GBV_ILN_4029 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4116 GBV_ILN_4125 GBV_ILN_4155 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4314 GBV_ILN_4315 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4328 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 198 2024 1 122968 1-14 26 01 0206 4596520267 x1z 16-10-24 26 00 DE-206 Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development. |
allfieldsGer |
10.1016/j.techfore.2023.122968 doi (DE-627)1905874812 (DE-599)KXP1905874812 DE-627 ger DE-627 rda eng Zafar, Abaid Ullah verfasserin (DE-588)1249156327 (DE-627)1785409441 aut Gamification and sustainable development role of gamified learning in sustainable purchasing Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal 2024 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Behavioral reasoning theory (dpeaa)DE-206 Gamification (dpeaa)DE-206 Gamified learning (dpeaa)DE-206 Perceived sustainable expertise (dpeaa)DE-206 Sustainable purchasing (dpeaa)DE-206 Shahzad, Mohsin verfasserin aut Shahzad, Khuram verfasserin (DE-588)1198136359 (DE-627)1680041207 aut Appolloni, Andrea verfasserin aut Elgammal, Islam verfasserin aut Enthalten in Technological forecasting and social change Amsterdam [u.a.] : Elsevier Science, 1970 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 Online-Ressource (DE-627)320526011 (DE-600)2015184-6 (DE-576)090955129 0040-1625 nnns volume:198 year:2024 month:01 elocationid:122968 pages:1-14 https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf Verlag lizenzpflichtig https://doi.org/10.1016/j.techfore.2023.122968 Resolving-System lizenzpflichtig GBV_USEFLAG_U GBV_ILN_26 ISIL_DE-206 SYSFLAG_1 GBV_KXP GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2038 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2068 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_4012 GBV_ILN_4029 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4116 GBV_ILN_4125 GBV_ILN_4155 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4314 GBV_ILN_4315 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4328 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 198 2024 1 122968 1-14 26 01 0206 4596520267 x1z 16-10-24 26 00 DE-206 Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development. |
allfieldsSound |
10.1016/j.techfore.2023.122968 doi (DE-627)1905874812 (DE-599)KXP1905874812 DE-627 ger DE-627 rda eng Zafar, Abaid Ullah verfasserin (DE-588)1249156327 (DE-627)1785409441 aut Gamification and sustainable development role of gamified learning in sustainable purchasing Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal 2024 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Behavioral reasoning theory (dpeaa)DE-206 Gamification (dpeaa)DE-206 Gamified learning (dpeaa)DE-206 Perceived sustainable expertise (dpeaa)DE-206 Sustainable purchasing (dpeaa)DE-206 Shahzad, Mohsin verfasserin aut Shahzad, Khuram verfasserin (DE-588)1198136359 (DE-627)1680041207 aut Appolloni, Andrea verfasserin aut Elgammal, Islam verfasserin aut Enthalten in Technological forecasting and social change Amsterdam [u.a.] : Elsevier Science, 1970 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 Online-Ressource (DE-627)320526011 (DE-600)2015184-6 (DE-576)090955129 0040-1625 nnns volume:198 year:2024 month:01 elocationid:122968 pages:1-14 https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf Verlag lizenzpflichtig https://doi.org/10.1016/j.techfore.2023.122968 Resolving-System lizenzpflichtig GBV_USEFLAG_U GBV_ILN_26 ISIL_DE-206 SYSFLAG_1 GBV_KXP GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2038 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2068 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_4012 GBV_ILN_4029 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4116 GBV_ILN_4125 GBV_ILN_4155 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4314 GBV_ILN_4315 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4328 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 198 2024 1 122968 1-14 26 01 0206 4596520267 x1z 16-10-24 26 00 DE-206 Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development. |
language |
English |
source |
Enthalten in Technological forecasting and social change 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 volume:198 year:2024 month:01 elocationid:122968 pages:1-14 |
sourceStr |
Enthalten in Technological forecasting and social change 198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14 volume:198 year:2024 month:01 elocationid:122968 pages:1-14 |
format_phy_str_mv |
Article |
building |
26:1 |
institution |
findex.gbv.de |
selectbib_iln_str_mv |
26@1z |
topic_facet |
Behavioral reasoning theory Gamification Gamified learning Perceived sustainable expertise Sustainable purchasing |
sw_local_iln_str_mv |
26: DE-206: |
isfreeaccess_bool |
false |
container_title |
Technological forecasting and social change |
authorswithroles_txt_mv |
Zafar, Abaid Ullah @@aut@@ Shahzad, Mohsin @@aut@@ Shahzad, Khuram @@aut@@ Appolloni, Andrea @@aut@@ Elgammal, Islam @@aut@@ |
publishDateDaySort_date |
2024-01-01T00:00:00Z |
hierarchy_top_id |
320526011 |
id |
1905874812 |
language_de |
englisch |
fullrecord |
<?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01000naa a2200265 4500</leader><controlfield tag="001">1905874812</controlfield><controlfield tag="003">DE-627</controlfield><controlfield tag="005">20241016135027.0</controlfield><controlfield tag="007">cr uuu---uuuuu</controlfield><controlfield tag="008">241016s2024 xx |||||o 00| ||eng c</controlfield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1016/j.techfore.2023.122968</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627)1905874812</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KXP1905874812</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Zafar, Abaid Ullah</subfield><subfield code="e">verfasserin</subfield><subfield code="0">(DE-588)1249156327</subfield><subfield code="0">(DE-627)1785409441</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Gamification and sustainable development</subfield><subfield code="b">role of gamified learning in sustainable purchasing</subfield><subfield code="c">Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="c">2024</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">Computermedien</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Online-Ressource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Behavioral reasoning theory</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Gamification</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Gamified learning</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Perceived sustainable expertise</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Sustainable purchasing</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Shahzad, Mohsin</subfield><subfield code="e">verfasserin</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Shahzad, Khuram</subfield><subfield code="e">verfasserin</subfield><subfield code="0">(DE-588)1198136359</subfield><subfield code="0">(DE-627)1680041207</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Appolloni, Andrea</subfield><subfield code="e">verfasserin</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Elgammal, Islam</subfield><subfield code="e">verfasserin</subfield><subfield code="4">aut</subfield></datafield><datafield tag="773" ind1="0" ind2="8"><subfield code="i">Enthalten in</subfield><subfield code="t">Technological forecasting and social change</subfield><subfield code="d">Amsterdam [u.a.] : Elsevier Science, 1970</subfield><subfield code="g">198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14</subfield><subfield code="h">Online-Ressource</subfield><subfield code="w">(DE-627)320526011</subfield><subfield code="w">(DE-600)2015184-6</subfield><subfield code="w">(DE-576)090955129</subfield><subfield code="x">0040-1625</subfield><subfield code="7">nnns</subfield></datafield><datafield tag="773" ind1="1" ind2="8"><subfield code="g">volume:198</subfield><subfield code="g">year:2024</subfield><subfield code="g">month:01</subfield><subfield code="g">elocationid:122968</subfield><subfield code="g">pages:1-14</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf</subfield><subfield code="x">Verlag</subfield><subfield code="z">lizenzpflichtig</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1016/j.techfore.2023.122968</subfield><subfield code="x">Resolving-System</subfield><subfield code="z">lizenzpflichtig</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_USEFLAG_U</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_26</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ISIL_DE-206</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">SYSFLAG_1</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_KXP</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_20</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_22</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_23</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_24</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_31</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_32</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_40</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_60</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_62</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_65</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_69</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_70</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_73</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_74</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_90</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_95</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_100</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_101</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_105</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_110</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_151</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_161</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_187</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_213</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_224</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_230</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_293</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_370</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_602</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_702</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2001</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2003</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2004</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2005</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2006</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2007</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2008</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2009</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2010</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2011</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2014</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2015</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2020</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2021</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2025</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2026</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2027</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2034</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2038</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2044</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2048</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2049</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2050</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2055</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2056</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2057</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2059</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2061</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2064</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2068</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2088</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2106</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2110</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2111</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2112</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2122</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2129</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2143</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2152</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2153</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2190</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2232</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2336</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2470</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2507</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2522</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4012</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4029</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4035</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4037</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4112</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4116</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4125</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4155</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4242</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4246</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4249</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4251</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4305</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4306</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4307</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4313</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4314</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4315</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4322</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4323</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4324</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4325</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4326</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4328</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4333</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4334</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4338</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4393</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4700</subfield></datafield><datafield tag="951" ind1=" " ind2=" "><subfield code="a">AR</subfield></datafield><datafield tag="952" ind1=" " ind2=" "><subfield code="d">198</subfield><subfield code="j">2024</subfield><subfield code="c">1</subfield><subfield code="i">122968</subfield><subfield code="h">1-14</subfield></datafield><datafield tag="980" ind1=" " ind2=" "><subfield code="2">26</subfield><subfield code="1">01</subfield><subfield code="x">0206</subfield><subfield code="b">4596520267</subfield><subfield code="y">x1z</subfield><subfield code="z">16-10-24</subfield></datafield><datafield tag="982" ind1=" " ind2=" "><subfield code="2">26</subfield><subfield code="1">00</subfield><subfield code="x">DE-206</subfield><subfield code="b">Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development.</subfield></datafield></record></collection>
|
author |
Zafar, Abaid Ullah |
spellingShingle |
Zafar, Abaid Ullah misc Behavioral reasoning theory misc Gamification misc Gamified learning misc Perceived sustainable expertise misc Sustainable purchasing Gamification and sustainable development role of gamified learning in sustainable purchasing |
authorStr |
Zafar, Abaid Ullah |
ppnlink_with_tag_str_mv |
@@773@@(DE-627)320526011 |
format |
electronic Article |
delete_txt_mv |
keep |
author_role |
aut aut aut aut aut |
collection |
KXP GVK SWB |
remote_str |
true |
last_changed_iln_str_mv |
26@16-10-24 |
illustrated |
Not Illustrated |
issn |
0040-1625 |
topic_title |
26 00 DE-206 Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development Gamification and sustainable development role of gamified learning in sustainable purchasing Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal Behavioral reasoning theory (dpeaa)DE-206 Gamification (dpeaa)DE-206 Gamified learning (dpeaa)DE-206 Perceived sustainable expertise (dpeaa)DE-206 Sustainable purchasing (dpeaa)DE-206 |
topic |
misc Behavioral reasoning theory misc Gamification misc Gamified learning misc Perceived sustainable expertise misc Sustainable purchasing |
topic_unstemmed |
misc Behavioral reasoning theory misc Gamification misc Gamified learning misc Perceived sustainable expertise misc Sustainable purchasing |
topic_browse |
misc Behavioral reasoning theory misc Gamification misc Gamified learning misc Perceived sustainable expertise misc Sustainable purchasing |
format_facet |
Elektronische Aufsätze Aufsätze Elektronische Ressource |
format_main_str_mv |
Text Zeitschrift/Artikel |
carriertype_str_mv |
cr |
hierarchy_parent_title |
Technological forecasting and social change |
hierarchy_parent_id |
320526011 |
hierarchy_top_title |
Technological forecasting and social change |
isfreeaccess_txt |
false |
familylinks_str_mv |
(DE-627)320526011 (DE-600)2015184-6 (DE-576)090955129 |
normlinkwithrole_str_mv |
(DE-588)1249156327@@aut@@ (DE-588)1198136359@@aut@@ |
title |
Gamification and sustainable development role of gamified learning in sustainable purchasing |
ctrlnum |
(DE-627)1905874812 (DE-599)KXP1905874812 |
title_full |
Gamification and sustainable development role of gamified learning in sustainable purchasing Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal |
author_sort |
Zafar, Abaid Ullah |
journal |
Technological forecasting and social change |
journalStr |
Technological forecasting and social change |
lang_code |
eng |
isOA_bool |
false |
recordtype |
marc |
publishDateSort |
2024 |
contenttype_str_mv |
txt |
container_start_page |
1 |
author_browse |
Zafar, Abaid Ullah Shahzad, Mohsin Shahzad, Khuram Appolloni, Andrea Elgammal, Islam |
selectkey |
26:x |
container_volume |
198 |
format_se |
Elektronische Aufsätze |
author-letter |
Zafar, Abaid Ullah |
title_sub |
role of gamified learning in sustainable purchasing |
doi_str_mv |
10.1016/j.techfore.2023.122968 |
normlink |
1249156327 1785409441 1198136359 1680041207 |
normlink_prefix_str_mv |
(DE-588)1249156327 (DE-627)1785409441 (DE-588)1198136359 (DE-627)1680041207 |
author2-role |
verfasserin |
title_sort |
gamification and sustainable developmentrole of gamified learning in sustainable purchasing |
title_auth |
Gamification and sustainable development role of gamified learning in sustainable purchasing |
collection_details |
GBV_USEFLAG_U GBV_ILN_26 ISIL_DE-206 SYSFLAG_1 GBV_KXP GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2038 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2068 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_4012 GBV_ILN_4029 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4116 GBV_ILN_4125 GBV_ILN_4155 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4314 GBV_ILN_4315 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4328 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 |
title_short |
Gamification and sustainable development |
url |
https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf https://doi.org/10.1016/j.techfore.2023.122968 |
ausleihindikator_str_mv |
26 |
rolewithnormlink_str_mv |
@@aut@@(DE-588)1249156327 @@aut@@(DE-588)1198136359 |
remote_bool |
true |
author2 |
Shahzad, Mohsin Shahzad, Khuram Appolloni, Andrea Elgammal, Islam |
author2Str |
Shahzad, Mohsin Shahzad, Khuram Appolloni, Andrea Elgammal, Islam |
ppnlink |
320526011 |
mediatype_str_mv |
c |
isOA_txt |
false |
hochschulschrift_bool |
false |
doi_str |
10.1016/j.techfore.2023.122968 |
up_date |
2024-10-17T06:57:23.544Z |
_version_ |
1813143348623441920 |
fullrecord_marcxml |
<?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01000naa a2200265 4500</leader><controlfield tag="001">1905874812</controlfield><controlfield tag="003">DE-627</controlfield><controlfield tag="005">20241016135027.0</controlfield><controlfield tag="007">cr uuu---uuuuu</controlfield><controlfield tag="008">241016s2024 xx |||||o 00| ||eng c</controlfield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1016/j.techfore.2023.122968</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627)1905874812</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-599)KXP1905874812</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rda</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Zafar, Abaid Ullah</subfield><subfield code="e">verfasserin</subfield><subfield code="0">(DE-588)1249156327</subfield><subfield code="0">(DE-627)1785409441</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Gamification and sustainable development</subfield><subfield code="b">role of gamified learning in sustainable purchasing</subfield><subfield code="c">Abaid Ullah Zafar, Mohsin Shahzad, Khuram Shahzad, Andrea Appolloni, Islam Elgammal</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="c">2024</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">Computermedien</subfield><subfield code="b">c</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Online-Ressource</subfield><subfield code="b">cr</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Behavioral reasoning theory</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Gamification</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Gamified learning</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Perceived sustainable expertise</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Sustainable purchasing</subfield><subfield code="7">(dpeaa)DE-206</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Shahzad, Mohsin</subfield><subfield code="e">verfasserin</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Shahzad, Khuram</subfield><subfield code="e">verfasserin</subfield><subfield code="0">(DE-588)1198136359</subfield><subfield code="0">(DE-627)1680041207</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Appolloni, Andrea</subfield><subfield code="e">verfasserin</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Elgammal, Islam</subfield><subfield code="e">verfasserin</subfield><subfield code="4">aut</subfield></datafield><datafield tag="773" ind1="0" ind2="8"><subfield code="i">Enthalten in</subfield><subfield code="t">Technological forecasting and social change</subfield><subfield code="d">Amsterdam [u.a.] : Elsevier Science, 1970</subfield><subfield code="g">198(2024) vom: Jan., Artikel-ID 122968, Seite 1-14</subfield><subfield code="h">Online-Ressource</subfield><subfield code="w">(DE-627)320526011</subfield><subfield code="w">(DE-600)2015184-6</subfield><subfield code="w">(DE-576)090955129</subfield><subfield code="x">0040-1625</subfield><subfield code="7">nnns</subfield></datafield><datafield tag="773" ind1="1" ind2="8"><subfield code="g">volume:198</subfield><subfield code="g">year:2024</subfield><subfield code="g">month:01</subfield><subfield code="g">elocationid:122968</subfield><subfield code="g">pages:1-14</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://www.sciencedirect.com/science/article/pii/S0040162523006534/pdfft?md5=e42b437dae0859c05db1488e3b5b463d&pid=1-s2.0-S0040162523006534-main.pdf</subfield><subfield code="x">Verlag</subfield><subfield code="z">lizenzpflichtig</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://doi.org/10.1016/j.techfore.2023.122968</subfield><subfield code="x">Resolving-System</subfield><subfield code="z">lizenzpflichtig</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_USEFLAG_U</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_26</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">ISIL_DE-206</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">SYSFLAG_1</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_KXP</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_20</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_22</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_23</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_24</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_31</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_32</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_40</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_60</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_62</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_65</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_69</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_70</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_73</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_74</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_90</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_95</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_100</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_101</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_105</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_110</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_151</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_161</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_187</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_213</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_224</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_230</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_293</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_370</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_602</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_702</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2001</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2003</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2004</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2005</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2006</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2007</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2008</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2009</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2010</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2011</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2014</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2015</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2020</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2021</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2025</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2026</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2027</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2034</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2038</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2044</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2048</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2049</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2050</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2055</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2056</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2057</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2059</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2061</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2064</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2068</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2088</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2106</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2110</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2111</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2112</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2122</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2129</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2143</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2152</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2153</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2190</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2232</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2336</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2470</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2507</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_2522</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4012</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4029</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4035</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4037</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4112</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4116</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4125</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4155</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4242</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4246</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4249</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4251</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4305</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4306</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4307</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4313</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4314</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4315</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4322</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4323</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4324</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4325</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4326</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4328</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4333</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4334</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4338</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4393</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_ILN_4700</subfield></datafield><datafield tag="951" ind1=" " ind2=" "><subfield code="a">AR</subfield></datafield><datafield tag="952" ind1=" " ind2=" "><subfield code="d">198</subfield><subfield code="j">2024</subfield><subfield code="c">1</subfield><subfield code="i">122968</subfield><subfield code="h">1-14</subfield></datafield><datafield tag="980" ind1=" " ind2=" "><subfield code="2">26</subfield><subfield code="1">01</subfield><subfield code="x">0206</subfield><subfield code="b">4596520267</subfield><subfield code="y">x1z</subfield><subfield code="z">16-10-24</subfield></datafield><datafield tag="982" ind1=" " ind2=" "><subfield code="2">26</subfield><subfield code="1">00</subfield><subfield code="x">DE-206</subfield><subfield code="b">Contemporary technologies have facilitated the development of gamification. It can potentially shape individuals' behavior; however, how gamification influences their sustainable purchasing is still unexplored. Drawing on the framework of behavioral reasoning theory and the theory of gamified learning, this research not only investigates the association of value and sustainable purchases with the integration of contextual boundary factors in users but also explores the perspective of non-users. This comparative study focuses on gamification platforms such as Ant Forest, and the valid data of 320 users and 238 non-users is assessed through partial least square structural equation modeling. Results unveil the significant role of value entrenched in gamified learning in perceptive mechanisms; nevertheless, substantial impacts of reasons for, reasons against, and sustainable purchasing attitude, including the moderating effect of perceived sustainable expertise, are distinctive between both samples. However, most of the hypotheses are supported. This study provides novel insights to comprehend the gamification avenue, which contains the potential to bolster sustainable purchasing and ultimately attain the objective of sustainable development.</subfield></datafield></record></collection>
|
score |
7.398546 |