Technique-based inoculation against real-world misinformation
In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniqu...
Ausführliche Beschreibung
Autor*in: |
Jon Roozenbeek [verfasserIn] Cecilie S. Traberg [verfasserIn] Sander van der Linden [verfasserIn] |
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Format: |
E-Artikel |
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Sprache: |
Englisch |
Erschienen: |
2022 |
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Übergeordnetes Werk: |
In: Royal Society Open Science - The Royal Society, 2015, 9(2022), 5 |
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Übergeordnetes Werk: |
volume:9 ; year:2022 ; number:5 |
Links: |
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DOI / URN: |
10.1098/rsos.211719 |
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Katalog-ID: |
DOAJ00447077X |
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10.1098/rsos.211719 doi (DE-627)DOAJ00447077X (DE-599)DOAJaa4b8234ec3c4b6599fae7f337b0787f DE-627 ger DE-627 rakwb eng Jon Roozenbeek verfasserin aut Technique-based inoculation against real-world misinformation 2022 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). misinformation inoculation theory gamification fake news cross-protection Science Q Cecilie S. Traberg verfasserin aut Sander van der Linden verfasserin aut In Royal Society Open Science The Royal Society, 2015 9(2022), 5 (DE-627)798561173 (DE-600)2787755-3 20545703 nnns volume:9 year:2022 number:5 https://doi.org/10.1098/rsos.211719 kostenfrei https://doaj.org/article/aa4b8234ec3c4b6599fae7f337b0787f kostenfrei https://royalsocietypublishing.org/doi/10.1098/rsos.211719 kostenfrei https://doaj.org/toc/2054-5703 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2001 GBV_ILN_2005 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4335 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 9 2022 5 |
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10.1098/rsos.211719 doi (DE-627)DOAJ00447077X (DE-599)DOAJaa4b8234ec3c4b6599fae7f337b0787f DE-627 ger DE-627 rakwb eng Jon Roozenbeek verfasserin aut Technique-based inoculation against real-world misinformation 2022 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). misinformation inoculation theory gamification fake news cross-protection Science Q Cecilie S. Traberg verfasserin aut Sander van der Linden verfasserin aut In Royal Society Open Science The Royal Society, 2015 9(2022), 5 (DE-627)798561173 (DE-600)2787755-3 20545703 nnns volume:9 year:2022 number:5 https://doi.org/10.1098/rsos.211719 kostenfrei https://doaj.org/article/aa4b8234ec3c4b6599fae7f337b0787f kostenfrei https://royalsocietypublishing.org/doi/10.1098/rsos.211719 kostenfrei https://doaj.org/toc/2054-5703 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2001 GBV_ILN_2005 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4335 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 9 2022 5 |
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10.1098/rsos.211719 doi (DE-627)DOAJ00447077X (DE-599)DOAJaa4b8234ec3c4b6599fae7f337b0787f DE-627 ger DE-627 rakwb eng Jon Roozenbeek verfasserin aut Technique-based inoculation against real-world misinformation 2022 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). misinformation inoculation theory gamification fake news cross-protection Science Q Cecilie S. Traberg verfasserin aut Sander van der Linden verfasserin aut In Royal Society Open Science The Royal Society, 2015 9(2022), 5 (DE-627)798561173 (DE-600)2787755-3 20545703 nnns volume:9 year:2022 number:5 https://doi.org/10.1098/rsos.211719 kostenfrei https://doaj.org/article/aa4b8234ec3c4b6599fae7f337b0787f kostenfrei https://royalsocietypublishing.org/doi/10.1098/rsos.211719 kostenfrei https://doaj.org/toc/2054-5703 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2001 GBV_ILN_2005 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4335 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 9 2022 5 |
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10.1098/rsos.211719 doi (DE-627)DOAJ00447077X (DE-599)DOAJaa4b8234ec3c4b6599fae7f337b0787f DE-627 ger DE-627 rakwb eng Jon Roozenbeek verfasserin aut Technique-based inoculation against real-world misinformation 2022 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). misinformation inoculation theory gamification fake news cross-protection Science Q Cecilie S. Traberg verfasserin aut Sander van der Linden verfasserin aut In Royal Society Open Science The Royal Society, 2015 9(2022), 5 (DE-627)798561173 (DE-600)2787755-3 20545703 nnns volume:9 year:2022 number:5 https://doi.org/10.1098/rsos.211719 kostenfrei https://doaj.org/article/aa4b8234ec3c4b6599fae7f337b0787f kostenfrei https://royalsocietypublishing.org/doi/10.1098/rsos.211719 kostenfrei https://doaj.org/toc/2054-5703 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2001 GBV_ILN_2005 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4335 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 9 2022 5 |
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10.1098/rsos.211719 doi (DE-627)DOAJ00447077X (DE-599)DOAJaa4b8234ec3c4b6599fae7f337b0787f DE-627 ger DE-627 rakwb eng Jon Roozenbeek verfasserin aut Technique-based inoculation against real-world misinformation 2022 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). misinformation inoculation theory gamification fake news cross-protection Science Q Cecilie S. Traberg verfasserin aut Sander van der Linden verfasserin aut In Royal Society Open Science The Royal Society, 2015 9(2022), 5 (DE-627)798561173 (DE-600)2787755-3 20545703 nnns volume:9 year:2022 number:5 https://doi.org/10.1098/rsos.211719 kostenfrei https://doaj.org/article/aa4b8234ec3c4b6599fae7f337b0787f kostenfrei https://royalsocietypublishing.org/doi/10.1098/rsos.211719 kostenfrei https://doaj.org/toc/2054-5703 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2001 GBV_ILN_2005 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4335 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 9 2022 5 |
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In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). |
abstractGer |
In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). |
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In recent years, numerous psychological interventions have been developed to reduce susceptibility to misinformation. Inoculation theory has become an increasingly common framework for reducing susceptibility to both individual examples of misinformation (issue-based inoculation) and to the techniques and strategies that are commonly used to mislead or misinform people (technique-based inoculation). In this study, we address two open questions related to technique-based inoculation in two separate experiments (total n = 2188; convenience sample recruited via the Bad News online game platform): (i) can technique-based inoculation effectively reduce susceptibility to real-world misinformation that went viral on social media? and (ii) can technique-based inoculation confer cross-protection against misinformation that does not make use of any of the techniques against which people were inoculated? We find that playing a 15 min game confers psychological resistance against real-world misinformation that makes use of manipulation techniques against which people were inoculated (Cohen's d = 0.37, Cohen's U3 = 64.4%, p < 0.001), and that cross-protection is achieved but at a reduced effect size (d = 0.10, U3 = 54.0%, p = 0.001). |
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