Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent living
Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring...
Ausführliche Beschreibung
Autor*in: |
Lucia Zannini [verfasserIn] Deborah Mazzolatti [verfasserIn] Giuseppina Bernardelli [verfasserIn] Francesca Antonacci [verfasserIn] Nunzio Borghese [verfasserIn] Katia Daniele [verfasserIn] |
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Format: |
E-Artikel |
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Sprache: |
Englisch ; Italienisch |
Erschienen: |
2019 |
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Schlagwörter: |
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Übergeordnetes Werk: |
In: Formare - Firenze University Press, 2013, 19(2019), 1 |
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Übergeordnetes Werk: |
volume:19 ; year:2019 ; number:1 |
Links: |
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DOI / URN: |
10.13128/formare-24615 |
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Katalog-ID: |
DOAJ037406515 |
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10.13128/formare-24615 doi (DE-627)DOAJ037406515 (DE-599)DOAJ29dd8ead9a224aec970da1a57ed24ae6 DE-627 ger DE-627 rakwb eng ita Lucia Zannini verfasserin aut Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent living 2019 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. digital games elderly ICT social interaction social robotics/technology giochi digitali Education L Deborah Mazzolatti verfasserin aut Giuseppina Bernardelli verfasserin aut Francesca Antonacci verfasserin aut Nunzio Borghese verfasserin aut Katia Daniele verfasserin aut In Formare Firenze University Press, 2013 19(2019), 1 (DE-627)751049859 (DE-600)2722396-6 18257321 nnns volume:19 year:2019 number:1 https://doi.org/10.13128/formare-24615 kostenfrei https://doaj.org/article/29dd8ead9a224aec970da1a57ed24ae6 kostenfrei https://oaj.fupress.net/index.php/formare/article/view/3806 kostenfrei https://doaj.org/toc/1825-7321 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ SSG-OLC-PHA GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2014 GBV_ILN_2044 GBV_ILN_2055 GBV_ILN_2086 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 19 2019 1 |
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10.13128/formare-24615 doi (DE-627)DOAJ037406515 (DE-599)DOAJ29dd8ead9a224aec970da1a57ed24ae6 DE-627 ger DE-627 rakwb eng ita Lucia Zannini verfasserin aut Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent living 2019 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. digital games elderly ICT social interaction social robotics/technology giochi digitali Education L Deborah Mazzolatti verfasserin aut Giuseppina Bernardelli verfasserin aut Francesca Antonacci verfasserin aut Nunzio Borghese verfasserin aut Katia Daniele verfasserin aut In Formare Firenze University Press, 2013 19(2019), 1 (DE-627)751049859 (DE-600)2722396-6 18257321 nnns volume:19 year:2019 number:1 https://doi.org/10.13128/formare-24615 kostenfrei https://doaj.org/article/29dd8ead9a224aec970da1a57ed24ae6 kostenfrei https://oaj.fupress.net/index.php/formare/article/view/3806 kostenfrei https://doaj.org/toc/1825-7321 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ SSG-OLC-PHA GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2014 GBV_ILN_2044 GBV_ILN_2055 GBV_ILN_2086 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 19 2019 1 |
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10.13128/formare-24615 doi (DE-627)DOAJ037406515 (DE-599)DOAJ29dd8ead9a224aec970da1a57ed24ae6 DE-627 ger DE-627 rakwb eng ita Lucia Zannini verfasserin aut Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent living 2019 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. digital games elderly ICT social interaction social robotics/technology giochi digitali Education L Deborah Mazzolatti verfasserin aut Giuseppina Bernardelli verfasserin aut Francesca Antonacci verfasserin aut Nunzio Borghese verfasserin aut Katia Daniele verfasserin aut In Formare Firenze University Press, 2013 19(2019), 1 (DE-627)751049859 (DE-600)2722396-6 18257321 nnns volume:19 year:2019 number:1 https://doi.org/10.13128/formare-24615 kostenfrei https://doaj.org/article/29dd8ead9a224aec970da1a57ed24ae6 kostenfrei https://oaj.fupress.net/index.php/formare/article/view/3806 kostenfrei https://doaj.org/toc/1825-7321 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ SSG-OLC-PHA GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2014 GBV_ILN_2044 GBV_ILN_2055 GBV_ILN_2086 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 19 2019 1 |
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10.13128/formare-24615 doi (DE-627)DOAJ037406515 (DE-599)DOAJ29dd8ead9a224aec970da1a57ed24ae6 DE-627 ger DE-627 rakwb eng ita Lucia Zannini verfasserin aut Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent living 2019 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. digital games elderly ICT social interaction social robotics/technology giochi digitali Education L Deborah Mazzolatti verfasserin aut Giuseppina Bernardelli verfasserin aut Francesca Antonacci verfasserin aut Nunzio Borghese verfasserin aut Katia Daniele verfasserin aut In Formare Firenze University Press, 2013 19(2019), 1 (DE-627)751049859 (DE-600)2722396-6 18257321 nnns volume:19 year:2019 number:1 https://doi.org/10.13128/formare-24615 kostenfrei https://doaj.org/article/29dd8ead9a224aec970da1a57ed24ae6 kostenfrei https://oaj.fupress.net/index.php/formare/article/view/3806 kostenfrei https://doaj.org/toc/1825-7321 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ SSG-OLC-PHA GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2014 GBV_ILN_2044 GBV_ILN_2055 GBV_ILN_2086 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 19 2019 1 |
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10.13128/formare-24615 doi (DE-627)DOAJ037406515 (DE-599)DOAJ29dd8ead9a224aec970da1a57ed24ae6 DE-627 ger DE-627 rakwb eng ita Lucia Zannini verfasserin aut Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent living 2019 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. digital games elderly ICT social interaction social robotics/technology giochi digitali Education L Deborah Mazzolatti verfasserin aut Giuseppina Bernardelli verfasserin aut Francesca Antonacci verfasserin aut Nunzio Borghese verfasserin aut Katia Daniele verfasserin aut In Formare Firenze University Press, 2013 19(2019), 1 (DE-627)751049859 (DE-600)2722396-6 18257321 nnns volume:19 year:2019 number:1 https://doi.org/10.13128/formare-24615 kostenfrei https://doaj.org/article/29dd8ead9a224aec970da1a57ed24ae6 kostenfrei https://oaj.fupress.net/index.php/formare/article/view/3806 kostenfrei https://doaj.org/toc/1825-7321 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ SSG-OLC-PHA GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2014 GBV_ILN_2044 GBV_ILN_2055 GBV_ILN_2086 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 19 2019 1 |
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Evaluating online games/activities by a group of elderly in a robotic experience aimed at supporting their independent living |
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Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. |
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Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. |
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Information and Communication Technologies (ICT), particularly robotics and domotics, are progressively spreading in the contemporary society and their use is increasing in the field of geriatrics too. Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. Anche se lo sviluppo di tecnologie dedicate agli anziani è principalmente finalizzato all’assistenza e al monitoraggio della loro salute, le TIC possono anche favorire l’apprendimento continuo e nuove forme di socializzazione. Il presente contributo espone i risultati di un’indagine esplorativa basata su questionari, condotta con un campione persone di anziane, con familiarità con le tecnologie, per raccogliere la percezione di usabilità e il gradimento di alcuni giochi/attività online, analizzando il potenziale percepito di questi dispositivi per la socializzazione. |
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Deborah Mazzolatti Giuseppina Bernardelli Francesca Antonacci Nunzio Borghese Katia Daniele |
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2024-07-04T01:06:07.772Z |
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Even if the implementation of new technologies dedicated to older people is mainly aimed at caring for them and monitor their health, ICT can also sustain continuing learning and develop new practices of socialization. This paper reports the results of an explorative questionnaire survey conducted with a sample of older people who had some familiarity with technologies. Our aim was to investigate their perception about usability and their enjoyment of some online digital games/activities, analyzing the perceived potentialities of those devices for elders’ socialization. Valutazione di giochi/attività online da parte di un gruppo di anziani, in un progetto di robotica a supporto del loro vivere indipendente Le Tecnologie dell’Informazione e della Comunicazione (TIC), in particolare robotica e domotica, si stanno progressivamente diffondendo nella società contemporanea e il loro utilizzo sta aumentando anche in ambito geriatrico. 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