Effects of Augmented Reality on Student Achievement and Self-Efficacy in Vocational Education and Training

This study aimed to test the impact of augmented reality (AR) use on student achievement and self-efficacy in vocational education and training. For this purpose, a marker-based AR application, called HardwareAR, was developed. HardwareAR provides information about characteristics of hardware compon...
Ausführliche Beschreibung

Gespeichert in:
Autor*in:

Mustafa Sirakaya [verfasserIn]

Ebru Kilic Cakmak [verfasserIn]

Format:

E-Artikel

Sprache:

Englisch

Erschienen:

2018

Schlagwörter:

VET

Computer Assisted Instruction

Vocational Education and Training

Vocational School

ComputerAssisted Instruction

Augmented Reality

Übergeordnetes Werk:

In: International Journal for Research in Vocational Education and Training - European Research Network Vocational Education and Training (VETNET), 2015, 5(2018), 1

Übergeordnetes Werk:

volume:5 ; year:2018 ; number:1

Links:

Link aufrufen
Link aufrufen
Link aufrufen
Journal toc
Journal toc

DOI / URN:

10.13152/IJRVET.5.1.1

Katalog-ID:

DOAJ040796817

Nicht das Richtige dabei?

Schreiben Sie uns!