Modeling of archaeological objects: a proposal using digital photogrammetry
The article is the product of the research carried out on the application of Digital Photogrammetry for the digitization of archaeological pieces and other types of objects with hyper-realistic results, which allows in-depth studies without putting the original piece at risk. The software used is Au...
Ausführliche Beschreibung
Autor*in: |
Isbelia Karina Rincón Parada [verfasserIn] Badwin Arévalo Vera [verfasserIn] |
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Format: |
E-Artikel |
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Sprache: |
Englisch ; Spanisch |
Erschienen: |
2015 |
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Übergeordnetes Werk: |
In: Revista Ingenio - Universidad Francisco de Paula Santander Ocaña, 2021, 7(2015), 1, Seite 143-149 |
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Übergeordnetes Werk: |
volume:7 ; year:2015 ; number:1 ; pages:143-149 |
Links: |
Link aufrufen |
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DOAJ071470336 |
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(DE-627)DOAJ071470336 (DE-599)DOAJc3ee7e45c8bc42bfafeaddd14ab98bd1 DE-627 ger DE-627 rakwb eng spa TA1-2040 Isbelia Karina Rincón Parada verfasserin aut Modeling of archaeological objects: a proposal using digital photogrammetry 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier The article is the product of the research carried out on the application of Digital Photogrammetry for the digitization of archaeological pieces and other types of objects with hyper-realistic results, which allows in-depth studies without putting the original piece at risk. The software used is Autodesk Memento which is a free tool that visualizes, manipulates, analyzes, corrects, optimizes and shares large 3D mesh models in the cloud, which allows easy dissemination and access; the tailored approach to research is based on observing a handcrafted clay pot, which is captured using photographs and then defined in 3D meshes for various downstream workflows that then integrate high definition 3D printing. This aims to have a wide variety of usability for 3D video games and the film industry. The availability of this type of model is essential for the design, analysis and manufacture of hyper-realistic objects. digital photogrammetry hyperrealism 3d printing 3d models Engineering (General). Civil engineering (General) Badwin Arévalo Vera verfasserin aut In Revista Ingenio Universidad Francisco de Paula Santander Ocaña, 2021 7(2015), 1, Seite 143-149 (DE-627)1760599034 2389864X nnns volume:7 year:2015 number:1 pages:143-149 https://doi.org/10.22463/2011642X.2043 kostenfrei https://doaj.org/article/c3ee7e45c8bc42bfafeaddd14ab98bd1 kostenfrei https://revistas.ufps.edu.co/index.php/ingenio/article/view/2043/1996 kostenfrei https://doaj.org/toc/2011-642X Journal toc kostenfrei https://doaj.org/toc/2389-864X Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ AR 7 2015 1 143-149 |
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(DE-627)DOAJ071470336 (DE-599)DOAJc3ee7e45c8bc42bfafeaddd14ab98bd1 DE-627 ger DE-627 rakwb eng spa TA1-2040 Isbelia Karina Rincón Parada verfasserin aut Modeling of archaeological objects: a proposal using digital photogrammetry 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier The article is the product of the research carried out on the application of Digital Photogrammetry for the digitization of archaeological pieces and other types of objects with hyper-realistic results, which allows in-depth studies without putting the original piece at risk. The software used is Autodesk Memento which is a free tool that visualizes, manipulates, analyzes, corrects, optimizes and shares large 3D mesh models in the cloud, which allows easy dissemination and access; the tailored approach to research is based on observing a handcrafted clay pot, which is captured using photographs and then defined in 3D meshes for various downstream workflows that then integrate high definition 3D printing. This aims to have a wide variety of usability for 3D video games and the film industry. The availability of this type of model is essential for the design, analysis and manufacture of hyper-realistic objects. digital photogrammetry hyperrealism 3d printing 3d models Engineering (General). Civil engineering (General) Badwin Arévalo Vera verfasserin aut In Revista Ingenio Universidad Francisco de Paula Santander Ocaña, 2021 7(2015), 1, Seite 143-149 (DE-627)1760599034 2389864X nnns volume:7 year:2015 number:1 pages:143-149 https://doi.org/10.22463/2011642X.2043 kostenfrei https://doaj.org/article/c3ee7e45c8bc42bfafeaddd14ab98bd1 kostenfrei https://revistas.ufps.edu.co/index.php/ingenio/article/view/2043/1996 kostenfrei https://doaj.org/toc/2011-642X Journal toc kostenfrei https://doaj.org/toc/2389-864X Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ AR 7 2015 1 143-149 |
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(DE-627)DOAJ071470336 (DE-599)DOAJc3ee7e45c8bc42bfafeaddd14ab98bd1 DE-627 ger DE-627 rakwb eng spa TA1-2040 Isbelia Karina Rincón Parada verfasserin aut Modeling of archaeological objects: a proposal using digital photogrammetry 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier The article is the product of the research carried out on the application of Digital Photogrammetry for the digitization of archaeological pieces and other types of objects with hyper-realistic results, which allows in-depth studies without putting the original piece at risk. The software used is Autodesk Memento which is a free tool that visualizes, manipulates, analyzes, corrects, optimizes and shares large 3D mesh models in the cloud, which allows easy dissemination and access; the tailored approach to research is based on observing a handcrafted clay pot, which is captured using photographs and then defined in 3D meshes for various downstream workflows that then integrate high definition 3D printing. This aims to have a wide variety of usability for 3D video games and the film industry. The availability of this type of model is essential for the design, analysis and manufacture of hyper-realistic objects. digital photogrammetry hyperrealism 3d printing 3d models Engineering (General). Civil engineering (General) Badwin Arévalo Vera verfasserin aut In Revista Ingenio Universidad Francisco de Paula Santander Ocaña, 2021 7(2015), 1, Seite 143-149 (DE-627)1760599034 2389864X nnns volume:7 year:2015 number:1 pages:143-149 https://doi.org/10.22463/2011642X.2043 kostenfrei https://doaj.org/article/c3ee7e45c8bc42bfafeaddd14ab98bd1 kostenfrei https://revistas.ufps.edu.co/index.php/ingenio/article/view/2043/1996 kostenfrei https://doaj.org/toc/2011-642X Journal toc kostenfrei https://doaj.org/toc/2389-864X Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ AR 7 2015 1 143-149 |
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The article is the product of the research carried out on the application of Digital Photogrammetry for the digitization of archaeological pieces and other types of objects with hyper-realistic results, which allows in-depth studies without putting the original piece at risk. The software used is Autodesk Memento which is a free tool that visualizes, manipulates, analyzes, corrects, optimizes and shares large 3D mesh models in the cloud, which allows easy dissemination and access; the tailored approach to research is based on observing a handcrafted clay pot, which is captured using photographs and then defined in 3D meshes for various downstream workflows that then integrate high definition 3D printing. This aims to have a wide variety of usability for 3D video games and the film industry. The availability of this type of model is essential for the design, analysis and manufacture of hyper-realistic objects. |
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