Research on the Innovation of Physical Education and Physical Education Teaching Based on Big Data Analysis
In this paper, Openpose is used to process the sports teaching video to get the coordinates data of the human body joint point positions in each frame of the video, and Kalman filter data fusion is used to establish the human skeleton model. According to the results of the division of the five major...
Ausführliche Beschreibung
Autor*in: |
Sun Mingyi [verfasserIn] Gu Zhiyong [verfasserIn] |
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E-Artikel |
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Englisch |
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2024 |
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In: Applied Mathematics and Nonlinear Sciences - Sciendo, 2022, 9(2024), 1 |
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Übergeordnetes Werk: |
volume:9 ; year:2024 ; number:1 |
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DOI / URN: |
10.2478/amns.2023.2.01626 |
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Katalog-ID: |
DOAJ096215224 |
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520 | |a In this paper, Openpose is used to process the sports teaching video to get the coordinates data of the human body joint point positions in each frame of the video, and Kalman filter data fusion is used to establish the human skeleton model. According to the results of the division of the five major parts of the human body, after establishing the limb vectors of the human body’s torso, left arm, right arm, left leg, and right leg in three-dimensional spatial coordinates, the distances between the joints of the five human body skeletons based on the DTW posture matching algorithm were used to extract the characteristics of the sports error technical movements. From the demand of sports digital teaching, the design and implementation of sports basic movement teaching evaluation system based on the DTW posture matching algorithm, and the research and analysis of sports teaching under the background of big data. The results show that the IoU values of batting action localization in 6 segments of physical education teaching are 85.6%, 91.6%, 77.7%, 75.1%, 87.4% and 77.7%, respectively, and the average reach 82.5%, i.e., it shows that the research on action localization and recognition based on the DTW posture matching algorithm has a good performance. In the assessment of movement standardization in physical education, the maximum moment of stretching angle corresponds to the moment of hitting the ball, and its value reaches 3.79, i.e., it reflects that the evaluation system of physical education basic movement teaching can accurately determine whether the students’ movements are accurate or not, and make timely feedbacks to carry out the corrections of physical education movements. This study has the potential to enhance students’ interest and performance in sports and contribute to the advancement of digital sports teaching. | ||
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10.2478/amns.2023.2.01626 doi (DE-627)DOAJ096215224 (DE-599)DOAJc10ff2d7a04845f68156957b7c8f602d DE-627 ger DE-627 rakwb eng QA1-939 Sun Mingyi verfasserin aut Research on the Innovation of Physical Education and Physical Education Teaching Based on Big Data Analysis 2024 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier In this paper, Openpose is used to process the sports teaching video to get the coordinates data of the human body joint point positions in each frame of the video, and Kalman filter data fusion is used to establish the human skeleton model. According to the results of the division of the five major parts of the human body, after establishing the limb vectors of the human body’s torso, left arm, right arm, left leg, and right leg in three-dimensional spatial coordinates, the distances between the joints of the five human body skeletons based on the DTW posture matching algorithm were used to extract the characteristics of the sports error technical movements. From the demand of sports digital teaching, the design and implementation of sports basic movement teaching evaluation system based on the DTW posture matching algorithm, and the research and analysis of sports teaching under the background of big data. The results show that the IoU values of batting action localization in 6 segments of physical education teaching are 85.6%, 91.6%, 77.7%, 75.1%, 87.4% and 77.7%, respectively, and the average reach 82.5%, i.e., it shows that the research on action localization and recognition based on the DTW posture matching algorithm has a good performance. In the assessment of movement standardization in physical education, the maximum moment of stretching angle corresponds to the moment of hitting the ball, and its value reaches 3.79, i.e., it reflects that the evaluation system of physical education basic movement teaching can accurately determine whether the students’ movements are accurate or not, and make timely feedbacks to carry out the corrections of physical education movements. This study has the potential to enhance students’ interest and performance in sports and contribute to the advancement of digital sports teaching. dtw kalman filter human skeletal model action recognition physical education teaching system 97u10 Mathematics Gu Zhiyong verfasserin aut In Applied Mathematics and Nonlinear Sciences Sciendo, 2022 9(2024), 1 (DE-627)1669012468 24448656 nnns volume:9 year:2024 number:1 https://doi.org/10.2478/amns.2023.2.01626 kostenfrei https://doaj.org/article/c10ff2d7a04845f68156957b7c8f602d kostenfrei https://doi.org/10.2478/amns.2023.2.01626 kostenfrei https://doaj.org/toc/2444-8656 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2014 GBV_ILN_2088 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4335 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 9 2024 1 |
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10.2478/amns.2023.2.01626 doi (DE-627)DOAJ096215224 (DE-599)DOAJc10ff2d7a04845f68156957b7c8f602d DE-627 ger DE-627 rakwb eng QA1-939 Sun Mingyi verfasserin aut Research on the Innovation of Physical Education and Physical Education Teaching Based on Big Data Analysis 2024 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier In this paper, Openpose is used to process the sports teaching video to get the coordinates data of the human body joint point positions in each frame of the video, and Kalman filter data fusion is used to establish the human skeleton model. According to the results of the division of the five major parts of the human body, after establishing the limb vectors of the human body’s torso, left arm, right arm, left leg, and right leg in three-dimensional spatial coordinates, the distances between the joints of the five human body skeletons based on the DTW posture matching algorithm were used to extract the characteristics of the sports error technical movements. From the demand of sports digital teaching, the design and implementation of sports basic movement teaching evaluation system based on the DTW posture matching algorithm, and the research and analysis of sports teaching under the background of big data. The results show that the IoU values of batting action localization in 6 segments of physical education teaching are 85.6%, 91.6%, 77.7%, 75.1%, 87.4% and 77.7%, respectively, and the average reach 82.5%, i.e., it shows that the research on action localization and recognition based on the DTW posture matching algorithm has a good performance. In the assessment of movement standardization in physical education, the maximum moment of stretching angle corresponds to the moment of hitting the ball, and its value reaches 3.79, i.e., it reflects that the evaluation system of physical education basic movement teaching can accurately determine whether the students’ movements are accurate or not, and make timely feedbacks to carry out the corrections of physical education movements. This study has the potential to enhance students’ interest and performance in sports and contribute to the advancement of digital sports teaching. dtw kalman filter human skeletal model action recognition physical education teaching system 97u10 Mathematics Gu Zhiyong verfasserin aut In Applied Mathematics and Nonlinear Sciences Sciendo, 2022 9(2024), 1 (DE-627)1669012468 24448656 nnns volume:9 year:2024 number:1 https://doi.org/10.2478/amns.2023.2.01626 kostenfrei https://doaj.org/article/c10ff2d7a04845f68156957b7c8f602d kostenfrei https://doi.org/10.2478/amns.2023.2.01626 kostenfrei https://doaj.org/toc/2444-8656 Journal toc kostenfrei GBV_USEFLAG_A SYSFLAG_A GBV_DOAJ GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_95 GBV_ILN_105 GBV_ILN_110 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_213 GBV_ILN_230 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_2014 GBV_ILN_2088 GBV_ILN_4012 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4249 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4335 GBV_ILN_4338 GBV_ILN_4367 GBV_ILN_4700 AR 9 2024 1 |
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Research on the Innovation of Physical Education and Physical Education Teaching Based on Big Data Analysis |
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In this paper, Openpose is used to process the sports teaching video to get the coordinates data of the human body joint point positions in each frame of the video, and Kalman filter data fusion is used to establish the human skeleton model. According to the results of the division of the five major parts of the human body, after establishing the limb vectors of the human body’s torso, left arm, right arm, left leg, and right leg in three-dimensional spatial coordinates, the distances between the joints of the five human body skeletons based on the DTW posture matching algorithm were used to extract the characteristics of the sports error technical movements. From the demand of sports digital teaching, the design and implementation of sports basic movement teaching evaluation system based on the DTW posture matching algorithm, and the research and analysis of sports teaching under the background of big data. The results show that the IoU values of batting action localization in 6 segments of physical education teaching are 85.6%, 91.6%, 77.7%, 75.1%, 87.4% and 77.7%, respectively, and the average reach 82.5%, i.e., it shows that the research on action localization and recognition based on the DTW posture matching algorithm has a good performance. In the assessment of movement standardization in physical education, the maximum moment of stretching angle corresponds to the moment of hitting the ball, and its value reaches 3.79, i.e., it reflects that the evaluation system of physical education basic movement teaching can accurately determine whether the students’ movements are accurate or not, and make timely feedbacks to carry out the corrections of physical education movements. This study has the potential to enhance students’ interest and performance in sports and contribute to the advancement of digital sports teaching. |
abstractGer |
In this paper, Openpose is used to process the sports teaching video to get the coordinates data of the human body joint point positions in each frame of the video, and Kalman filter data fusion is used to establish the human skeleton model. According to the results of the division of the five major parts of the human body, after establishing the limb vectors of the human body’s torso, left arm, right arm, left leg, and right leg in three-dimensional spatial coordinates, the distances between the joints of the five human body skeletons based on the DTW posture matching algorithm were used to extract the characteristics of the sports error technical movements. From the demand of sports digital teaching, the design and implementation of sports basic movement teaching evaluation system based on the DTW posture matching algorithm, and the research and analysis of sports teaching under the background of big data. The results show that the IoU values of batting action localization in 6 segments of physical education teaching are 85.6%, 91.6%, 77.7%, 75.1%, 87.4% and 77.7%, respectively, and the average reach 82.5%, i.e., it shows that the research on action localization and recognition based on the DTW posture matching algorithm has a good performance. In the assessment of movement standardization in physical education, the maximum moment of stretching angle corresponds to the moment of hitting the ball, and its value reaches 3.79, i.e., it reflects that the evaluation system of physical education basic movement teaching can accurately determine whether the students’ movements are accurate or not, and make timely feedbacks to carry out the corrections of physical education movements. This study has the potential to enhance students’ interest and performance in sports and contribute to the advancement of digital sports teaching. |
abstract_unstemmed |
In this paper, Openpose is used to process the sports teaching video to get the coordinates data of the human body joint point positions in each frame of the video, and Kalman filter data fusion is used to establish the human skeleton model. According to the results of the division of the five major parts of the human body, after establishing the limb vectors of the human body’s torso, left arm, right arm, left leg, and right leg in three-dimensional spatial coordinates, the distances between the joints of the five human body skeletons based on the DTW posture matching algorithm were used to extract the characteristics of the sports error technical movements. From the demand of sports digital teaching, the design and implementation of sports basic movement teaching evaluation system based on the DTW posture matching algorithm, and the research and analysis of sports teaching under the background of big data. The results show that the IoU values of batting action localization in 6 segments of physical education teaching are 85.6%, 91.6%, 77.7%, 75.1%, 87.4% and 77.7%, respectively, and the average reach 82.5%, i.e., it shows that the research on action localization and recognition based on the DTW posture matching algorithm has a good performance. In the assessment of movement standardization in physical education, the maximum moment of stretching angle corresponds to the moment of hitting the ball, and its value reaches 3.79, i.e., it reflects that the evaluation system of physical education basic movement teaching can accurately determine whether the students’ movements are accurate or not, and make timely feedbacks to carry out the corrections of physical education movements. This study has the potential to enhance students’ interest and performance in sports and contribute to the advancement of digital sports teaching. |
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