Iterative graph filtering network for 3D human pose estimation
Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlyi...
Ausführliche Beschreibung
Autor*in: |
Islam, Zaedul [verfasserIn] Hamza, A. Ben [verfasserIn] |
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Format: |
E-Artikel |
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Sprache: |
Englisch |
Erschienen: |
2023 |
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Schlagwörter: |
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Übergeordnetes Werk: |
Enthalten in: Journal of visual communication and image representation - Orlando, Fla. : Academic Press, 1990, 95 |
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Übergeordnetes Werk: |
volume:95 |
DOI / URN: |
10.1016/j.jvcir.2023.103908 |
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Katalog-ID: |
ELV061768634 |
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520 | |a Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. | ||
650 | 4 | |a Human pose estimation | |
650 | 4 | |a Graph regularization | |
650 | 4 | |a Gauss–Seidel | |
650 | 4 | |a Modulation | |
650 | 4 | |a Skip connection | |
700 | 1 | |a Hamza, A. Ben |e verfasserin |4 aut | |
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10.1016/j.jvcir.2023.103908 doi (DE-627)ELV061768634 (ELSEVIER)S1047-3203(23)00158-X DE-627 ger DE-627 rda eng 620 VZ 54.74 bkl Islam, Zaedul verfasserin aut Iterative graph filtering network for 3D human pose estimation 2023 nicht spezifiziert zzz rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. Human pose estimation Graph regularization Gauss–Seidel Modulation Skip connection Hamza, A. Ben verfasserin aut Enthalten in Journal of visual communication and image representation Orlando, Fla. : Academic Press, 1990 95 Online-Ressource (DE-627)267838247 (DE-600)1470957-0 (DE-576)114818010 1047-3203 nnns volume:95 GBV_USEFLAG_U GBV_ELV SYSFLAG_U GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_150 GBV_ILN_151 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 54.74 Maschinelles Sehen VZ AR 95 |
spelling |
10.1016/j.jvcir.2023.103908 doi (DE-627)ELV061768634 (ELSEVIER)S1047-3203(23)00158-X DE-627 ger DE-627 rda eng 620 VZ 54.74 bkl Islam, Zaedul verfasserin aut Iterative graph filtering network for 3D human pose estimation 2023 nicht spezifiziert zzz rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. Human pose estimation Graph regularization Gauss–Seidel Modulation Skip connection Hamza, A. Ben verfasserin aut Enthalten in Journal of visual communication and image representation Orlando, Fla. : Academic Press, 1990 95 Online-Ressource (DE-627)267838247 (DE-600)1470957-0 (DE-576)114818010 1047-3203 nnns volume:95 GBV_USEFLAG_U GBV_ELV SYSFLAG_U GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_150 GBV_ILN_151 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 54.74 Maschinelles Sehen VZ AR 95 |
allfields_unstemmed |
10.1016/j.jvcir.2023.103908 doi (DE-627)ELV061768634 (ELSEVIER)S1047-3203(23)00158-X DE-627 ger DE-627 rda eng 620 VZ 54.74 bkl Islam, Zaedul verfasserin aut Iterative graph filtering network for 3D human pose estimation 2023 nicht spezifiziert zzz rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. Human pose estimation Graph regularization Gauss–Seidel Modulation Skip connection Hamza, A. Ben verfasserin aut Enthalten in Journal of visual communication and image representation Orlando, Fla. : Academic Press, 1990 95 Online-Ressource (DE-627)267838247 (DE-600)1470957-0 (DE-576)114818010 1047-3203 nnns volume:95 GBV_USEFLAG_U GBV_ELV SYSFLAG_U GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_150 GBV_ILN_151 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 54.74 Maschinelles Sehen VZ AR 95 |
allfieldsGer |
10.1016/j.jvcir.2023.103908 doi (DE-627)ELV061768634 (ELSEVIER)S1047-3203(23)00158-X DE-627 ger DE-627 rda eng 620 VZ 54.74 bkl Islam, Zaedul verfasserin aut Iterative graph filtering network for 3D human pose estimation 2023 nicht spezifiziert zzz rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. Human pose estimation Graph regularization Gauss–Seidel Modulation Skip connection Hamza, A. Ben verfasserin aut Enthalten in Journal of visual communication and image representation Orlando, Fla. : Academic Press, 1990 95 Online-Ressource (DE-627)267838247 (DE-600)1470957-0 (DE-576)114818010 1047-3203 nnns volume:95 GBV_USEFLAG_U GBV_ELV SYSFLAG_U GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_150 GBV_ILN_151 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 54.74 Maschinelles Sehen VZ AR 95 |
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10.1016/j.jvcir.2023.103908 doi (DE-627)ELV061768634 (ELSEVIER)S1047-3203(23)00158-X DE-627 ger DE-627 rda eng 620 VZ 54.74 bkl Islam, Zaedul verfasserin aut Iterative graph filtering network for 3D human pose estimation 2023 nicht spezifiziert zzz rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. Human pose estimation Graph regularization Gauss–Seidel Modulation Skip connection Hamza, A. Ben verfasserin aut Enthalten in Journal of visual communication and image representation Orlando, Fla. : Academic Press, 1990 95 Online-Ressource (DE-627)267838247 (DE-600)1470957-0 (DE-576)114818010 1047-3203 nnns volume:95 GBV_USEFLAG_U GBV_ELV SYSFLAG_U GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_150 GBV_ILN_151 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_370 GBV_ILN_602 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2034 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2088 GBV_ILN_2106 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2470 GBV_ILN_2507 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 54.74 Maschinelles Sehen VZ AR 95 |
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Journal of visual communication and image representation |
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Journal of visual communication and image representation |
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title |
Iterative graph filtering network for 3D human pose estimation |
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title_full |
Iterative graph filtering network for 3D human pose estimation |
author_sort |
Islam, Zaedul |
journal |
Journal of visual communication and image representation |
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Journal of visual communication and image representation |
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eng |
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600 - Technology |
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2023 |
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Islam, Zaedul Hamza, A. Ben |
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Elektronische Aufsätze |
author-letter |
Islam, Zaedul |
doi_str_mv |
10.1016/j.jvcir.2023.103908 |
dewey-full |
620 |
author2-role |
verfasserin |
title_sort |
iterative graph filtering network for 3d human pose estimation |
title_auth |
Iterative graph filtering network for 3D human pose estimation |
abstract |
Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. |
abstractGer |
Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. |
abstract_unstemmed |
Graph convolutional networks (GCNs) have proven to be an effective approach for 3D human pose estimation. By naturally modeling the skeleton structure of the human body as a graph, GCNs are able to capture the spatial relationships between joints and learn an efficient representation of the underlying pose. However, most GCN-based methods use a shared weight matrix, making it challenging to accurately capture the different and complex relationships between joints. In this paper, we introduce an iterative graph filtering framework for 3D human pose estimation, which aims to predict the 3D joint positions given a set of 2D joint locations in images. Our approach builds upon the idea of iteratively solving graph filtering with Laplacian regularization via the Gauss–Seidel iterative method. Motivated by this iterative solution, we design a Gauss–Seidel network (GS-Net) architecture, which makes use of weight and adjacency modulation, skip connection, and a pure convolutional block with layer normalization. Adjacency modulation facilitates the learning of edges that go beyond the inherent connections of body joints, resulting in an adjusted graph structure that reflects the human skeleton, while skip connections help maintain crucial information from the input layer’s initial features as the network depth increases. We evaluate our proposed model on two standard benchmark datasets, and compare it with a comprehensive set of strong baseline methods for 3D human pose estimation. Our experimental results demonstrate that our approach outperforms the baseline methods on both datasets, achieving state-of-the-art performance. Furthermore, we conduct ablation studies to analyze the contributions of different components of our model architecture and show that the skip connection and adjacency modulation help improve the model performance. |
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title_short |
Iterative graph filtering network for 3D human pose estimation |
remote_bool |
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author2 |
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up_date |
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