Cinema 3D
While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyew...
Ausführliche Beschreibung
Autor*in: |
Efrat, Netalee [verfasserIn] |
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Format: |
Artikel |
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Sprache: |
Englisch |
Erschienen: |
2016 |
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Schlagwörter: |
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Übergeordnetes Werk: |
Enthalten in: ACM transactions on graphics - New York, NY [u.a.] : ACM, 1982, 35(2016), 4, Seite 1-12 |
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Übergeordnetes Werk: |
volume:35 ; year:2016 ; number:4 ; pages:1-12 |
Links: |
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DOI / URN: |
10.1145/2897824.2925921 |
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Katalog-ID: |
OLC1979195633 |
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520 | |a While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. | ||
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10.1145/2897824.2925921 doi PQ20160815 (DE-627)OLC1979195633 (DE-599)GBVOLC1979195633 (PRQ)a591-f5f91c63b131773727f703959c1d31ad907ded13efe1a3e2b5db08b21a9709b80 (KEY)0113852920160000035000400001cinema3d DE-627 ger DE-627 rakwb eng 004 DNB Efrat, Netalee verfasserin aut Cinema 3D 2016 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. automultiscopic 3D displays parallax barriers Didyk, Piotr oth Foshey, Mike oth Matusik, Wojciech oth Levin, Anat oth Enthalten in ACM transactions on graphics New York, NY [u.a.] : ACM, 1982 35(2016), 4, Seite 1-12 (DE-627)13041509X (DE-600)625686-7 (DE-576)015917770 0730-0301 nnns volume:35 year:2016 number:4 pages:1-12 http://dx.doi.org/10.1145/2897824.2925921 Volltext http://dl.acm.org/citation.cfm?id=2925921 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT GBV_ILN_24 GBV_ILN_70 GBV_ILN_2002 GBV_ILN_2004 GBV_ILN_2016 GBV_ILN_2021 GBV_ILN_2190 GBV_ILN_4125 GBV_ILN_4317 AR 35 2016 4 1-12 |
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10.1145/2897824.2925921 doi PQ20160815 (DE-627)OLC1979195633 (DE-599)GBVOLC1979195633 (PRQ)a591-f5f91c63b131773727f703959c1d31ad907ded13efe1a3e2b5db08b21a9709b80 (KEY)0113852920160000035000400001cinema3d DE-627 ger DE-627 rakwb eng 004 DNB Efrat, Netalee verfasserin aut Cinema 3D 2016 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. automultiscopic 3D displays parallax barriers Didyk, Piotr oth Foshey, Mike oth Matusik, Wojciech oth Levin, Anat oth Enthalten in ACM transactions on graphics New York, NY [u.a.] : ACM, 1982 35(2016), 4, Seite 1-12 (DE-627)13041509X (DE-600)625686-7 (DE-576)015917770 0730-0301 nnns volume:35 year:2016 number:4 pages:1-12 http://dx.doi.org/10.1145/2897824.2925921 Volltext http://dl.acm.org/citation.cfm?id=2925921 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT GBV_ILN_24 GBV_ILN_70 GBV_ILN_2002 GBV_ILN_2004 GBV_ILN_2016 GBV_ILN_2021 GBV_ILN_2190 GBV_ILN_4125 GBV_ILN_4317 AR 35 2016 4 1-12 |
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10.1145/2897824.2925921 doi PQ20160815 (DE-627)OLC1979195633 (DE-599)GBVOLC1979195633 (PRQ)a591-f5f91c63b131773727f703959c1d31ad907ded13efe1a3e2b5db08b21a9709b80 (KEY)0113852920160000035000400001cinema3d DE-627 ger DE-627 rakwb eng 004 DNB Efrat, Netalee verfasserin aut Cinema 3D 2016 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. automultiscopic 3D displays parallax barriers Didyk, Piotr oth Foshey, Mike oth Matusik, Wojciech oth Levin, Anat oth Enthalten in ACM transactions on graphics New York, NY [u.a.] : ACM, 1982 35(2016), 4, Seite 1-12 (DE-627)13041509X (DE-600)625686-7 (DE-576)015917770 0730-0301 nnns volume:35 year:2016 number:4 pages:1-12 http://dx.doi.org/10.1145/2897824.2925921 Volltext http://dl.acm.org/citation.cfm?id=2925921 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT GBV_ILN_24 GBV_ILN_70 GBV_ILN_2002 GBV_ILN_2004 GBV_ILN_2016 GBV_ILN_2021 GBV_ILN_2190 GBV_ILN_4125 GBV_ILN_4317 AR 35 2016 4 1-12 |
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10.1145/2897824.2925921 doi PQ20160815 (DE-627)OLC1979195633 (DE-599)GBVOLC1979195633 (PRQ)a591-f5f91c63b131773727f703959c1d31ad907ded13efe1a3e2b5db08b21a9709b80 (KEY)0113852920160000035000400001cinema3d DE-627 ger DE-627 rakwb eng 004 DNB Efrat, Netalee verfasserin aut Cinema 3D 2016 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. automultiscopic 3D displays parallax barriers Didyk, Piotr oth Foshey, Mike oth Matusik, Wojciech oth Levin, Anat oth Enthalten in ACM transactions on graphics New York, NY [u.a.] : ACM, 1982 35(2016), 4, Seite 1-12 (DE-627)13041509X (DE-600)625686-7 (DE-576)015917770 0730-0301 nnns volume:35 year:2016 number:4 pages:1-12 http://dx.doi.org/10.1145/2897824.2925921 Volltext http://dl.acm.org/citation.cfm?id=2925921 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT GBV_ILN_24 GBV_ILN_70 GBV_ILN_2002 GBV_ILN_2004 GBV_ILN_2016 GBV_ILN_2021 GBV_ILN_2190 GBV_ILN_4125 GBV_ILN_4317 AR 35 2016 4 1-12 |
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10.1145/2897824.2925921 doi PQ20160815 (DE-627)OLC1979195633 (DE-599)GBVOLC1979195633 (PRQ)a591-f5f91c63b131773727f703959c1d31ad907ded13efe1a3e2b5db08b21a9709b80 (KEY)0113852920160000035000400001cinema3d DE-627 ger DE-627 rakwb eng 004 DNB Efrat, Netalee verfasserin aut Cinema 3D 2016 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. automultiscopic 3D displays parallax barriers Didyk, Piotr oth Foshey, Mike oth Matusik, Wojciech oth Levin, Anat oth Enthalten in ACM transactions on graphics New York, NY [u.a.] : ACM, 1982 35(2016), 4, Seite 1-12 (DE-627)13041509X (DE-600)625686-7 (DE-576)015917770 0730-0301 nnns volume:35 year:2016 number:4 pages:1-12 http://dx.doi.org/10.1145/2897824.2925921 Volltext http://dl.acm.org/citation.cfm?id=2925921 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT GBV_ILN_24 GBV_ILN_70 GBV_ILN_2002 GBV_ILN_2004 GBV_ILN_2016 GBV_ILN_2021 GBV_ILN_2190 GBV_ILN_4125 GBV_ILN_4317 AR 35 2016 4 1-12 |
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004 DNB Cinema 3D automultiscopic 3D displays parallax barriers |
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While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. |
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While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. |
abstract_unstemmed |
While 3D movies are gaining popularity, viewers in a 3D cinema still need to wear cumbersome glasses in order to enjoy them. Automultiscopic displays provide a better alternative to the display of 3D content, as they present multiple angular images of the same scene without the need for special eyewear. However, automultiscopic displays cannot be directly implemented in a wide cinema setting due to variants of two main problems: (i) The range of angles at which the screen is observed in a large cinema is usually very wide, and there is an unavoidable tradeoff between the range of angular images supported by the display and its spatial or angular resolutions. (ii) Parallax is usually observed only when a viewer is positioned at a limited range of distances from the screen. This work proposes a new display concept, which supports automultiscopic content in a wide cinema setting. It builds on the typical structure of cinemas, such as the fixed seat positions and the fact that different rows are located on a slope at different heights. Rather than attempting to display many angular images spanning the full range of viewing angles in a wide cinema, our design only displays the narrow angular range observed within the limited width of a single seat. The same narrow range content is then replicated to all rows and seats in the cinema. To achieve this, it uses an optical construction based on two sets of parallax barriers, or lenslets, placed in front of a standard screen. This paper derives the geometry of such a display, analyzes its limitations, and demonstrates a proof-of-concept prototype. |
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