Development and assessment of a block machine for volleyball attack training
This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting perce...
Ausführliche Beschreibung
Autor*in: |
Sato, Kosuke [verfasserIn] |
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Format: |
Artikel |
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Sprache: |
Englisch |
Erschienen: |
2017 |
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Rechteinformationen: |
Nutzungsrecht: © 2017 Taylor & Francis and The Robotics Society of Japan 2017 |
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Schlagwörter: |
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Übergeordnetes Werk: |
Enthalten in: Advanced robotics - Utrecht : VNU Sciences Pr., 1986, 31(2017), 21, Seite 1144 |
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Übergeordnetes Werk: |
volume:31 ; year:2017 ; number:21 ; pages:1144 |
Links: |
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DOI / URN: |
10.1080/01691864.2017.1388192 |
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Katalog-ID: |
OLC1999339444 |
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10.1080/01691864.2017.1388192 doi PQ20171228 (DE-627)OLC1999339444 (DE-599)GBVOLC1999339444 (PRQ)i923-ba7e1f5cfaf1fcaa682e9d7fe8fb63b3dbd25b803afe445b2372429e3ec99acc0 (KEY)0142017820170000031002101144developmentandassessmentofablockmachineforvolleyba DE-627 ger DE-627 rakwb eng 004 620 DNB 50.25 bkl Sato, Kosuke verfasserin aut Development and assessment of a block machine for volleyball attack training 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. Nutzungsrecht: © 2017 Taylor & Francis and The Robotics Society of Japan 2017 ball game sports Human-Robot interaction GUI application system design and integration sports training Watanabe, Keita oth Mizuno, Shuichi oth Manabe, Masayoshi oth Yano, Hiroaki oth Iwata, Hiroo oth Enthalten in Advanced robotics Utrecht : VNU Sciences Pr., 1986 31(2017), 21, Seite 1144 (DE-627)12921616X (DE-600)55912-X (DE-576)029137179 0169-1864 nnns volume:31 year:2017 number:21 pages:1144 http://dx.doi.org/10.1080/01691864.2017.1388192 Volltext http://www.tandfonline.com/doi/abs/10.1080/01691864.2017.1388192 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-TEC SSG-OLC-MAT GBV_ILN_70 GBV_ILN_2020 GBV_ILN_2244 50.25 AVZ AR 31 2017 21 1144 |
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10.1080/01691864.2017.1388192 doi PQ20171228 (DE-627)OLC1999339444 (DE-599)GBVOLC1999339444 (PRQ)i923-ba7e1f5cfaf1fcaa682e9d7fe8fb63b3dbd25b803afe445b2372429e3ec99acc0 (KEY)0142017820170000031002101144developmentandassessmentofablockmachineforvolleyba DE-627 ger DE-627 rakwb eng 004 620 DNB 50.25 bkl Sato, Kosuke verfasserin aut Development and assessment of a block machine for volleyball attack training 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. Nutzungsrecht: © 2017 Taylor & Francis and The Robotics Society of Japan 2017 ball game sports Human-Robot interaction GUI application system design and integration sports training Watanabe, Keita oth Mizuno, Shuichi oth Manabe, Masayoshi oth Yano, Hiroaki oth Iwata, Hiroo oth Enthalten in Advanced robotics Utrecht : VNU Sciences Pr., 1986 31(2017), 21, Seite 1144 (DE-627)12921616X (DE-600)55912-X (DE-576)029137179 0169-1864 nnns volume:31 year:2017 number:21 pages:1144 http://dx.doi.org/10.1080/01691864.2017.1388192 Volltext http://www.tandfonline.com/doi/abs/10.1080/01691864.2017.1388192 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-TEC SSG-OLC-MAT GBV_ILN_70 GBV_ILN_2020 GBV_ILN_2244 50.25 AVZ AR 31 2017 21 1144 |
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10.1080/01691864.2017.1388192 doi PQ20171228 (DE-627)OLC1999339444 (DE-599)GBVOLC1999339444 (PRQ)i923-ba7e1f5cfaf1fcaa682e9d7fe8fb63b3dbd25b803afe445b2372429e3ec99acc0 (KEY)0142017820170000031002101144developmentandassessmentofablockmachineforvolleyba DE-627 ger DE-627 rakwb eng 004 620 DNB 50.25 bkl Sato, Kosuke verfasserin aut Development and assessment of a block machine for volleyball attack training 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. Nutzungsrecht: © 2017 Taylor & Francis and The Robotics Society of Japan 2017 ball game sports Human-Robot interaction GUI application system design and integration sports training Watanabe, Keita oth Mizuno, Shuichi oth Manabe, Masayoshi oth Yano, Hiroaki oth Iwata, Hiroo oth Enthalten in Advanced robotics Utrecht : VNU Sciences Pr., 1986 31(2017), 21, Seite 1144 (DE-627)12921616X (DE-600)55912-X (DE-576)029137179 0169-1864 nnns volume:31 year:2017 number:21 pages:1144 http://dx.doi.org/10.1080/01691864.2017.1388192 Volltext http://www.tandfonline.com/doi/abs/10.1080/01691864.2017.1388192 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-TEC SSG-OLC-MAT GBV_ILN_70 GBV_ILN_2020 GBV_ILN_2244 50.25 AVZ AR 31 2017 21 1144 |
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10.1080/01691864.2017.1388192 doi PQ20171228 (DE-627)OLC1999339444 (DE-599)GBVOLC1999339444 (PRQ)i923-ba7e1f5cfaf1fcaa682e9d7fe8fb63b3dbd25b803afe445b2372429e3ec99acc0 (KEY)0142017820170000031002101144developmentandassessmentofablockmachineforvolleyba DE-627 ger DE-627 rakwb eng 004 620 DNB 50.25 bkl Sato, Kosuke verfasserin aut Development and assessment of a block machine for volleyball attack training 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. Nutzungsrecht: © 2017 Taylor & Francis and The Robotics Society of Japan 2017 ball game sports Human-Robot interaction GUI application system design and integration sports training Watanabe, Keita oth Mizuno, Shuichi oth Manabe, Masayoshi oth Yano, Hiroaki oth Iwata, Hiroo oth Enthalten in Advanced robotics Utrecht : VNU Sciences Pr., 1986 31(2017), 21, Seite 1144 (DE-627)12921616X (DE-600)55912-X (DE-576)029137179 0169-1864 nnns volume:31 year:2017 number:21 pages:1144 http://dx.doi.org/10.1080/01691864.2017.1388192 Volltext http://www.tandfonline.com/doi/abs/10.1080/01691864.2017.1388192 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-TEC SSG-OLC-MAT GBV_ILN_70 GBV_ILN_2020 GBV_ILN_2244 50.25 AVZ AR 31 2017 21 1144 |
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10.1080/01691864.2017.1388192 doi PQ20171228 (DE-627)OLC1999339444 (DE-599)GBVOLC1999339444 (PRQ)i923-ba7e1f5cfaf1fcaa682e9d7fe8fb63b3dbd25b803afe445b2372429e3ec99acc0 (KEY)0142017820170000031002101144developmentandassessmentofablockmachineforvolleyba DE-627 ger DE-627 rakwb eng 004 620 DNB 50.25 bkl Sato, Kosuke verfasserin aut Development and assessment of a block machine for volleyball attack training 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. Nutzungsrecht: © 2017 Taylor & Francis and The Robotics Society of Japan 2017 ball game sports Human-Robot interaction GUI application system design and integration sports training Watanabe, Keita oth Mizuno, Shuichi oth Manabe, Masayoshi oth Yano, Hiroaki oth Iwata, Hiroo oth Enthalten in Advanced robotics Utrecht : VNU Sciences Pr., 1986 31(2017), 21, Seite 1144 (DE-627)12921616X (DE-600)55912-X (DE-576)029137179 0169-1864 nnns volume:31 year:2017 number:21 pages:1144 http://dx.doi.org/10.1080/01691864.2017.1388192 Volltext http://www.tandfonline.com/doi/abs/10.1080/01691864.2017.1388192 GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-TEC SSG-OLC-MAT GBV_ILN_70 GBV_ILN_2020 GBV_ILN_2244 50.25 AVZ AR 31 2017 21 1144 |
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Development and assessment of a block machine for volleyball attack training |
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title_full |
Development and assessment of a block machine for volleyball attack training |
author_sort |
Sato, Kosuke |
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Advanced robotics |
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Advanced robotics |
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eng |
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2017 |
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1144 |
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Sato, Kosuke |
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Sato, Kosuke |
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10.1080/01691864.2017.1388192 |
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004 620 |
title_sort |
development and assessment of a block machine for volleyball attack training |
title_auth |
Development and assessment of a block machine for volleyball attack training |
abstract |
This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. |
abstractGer |
This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. |
abstract_unstemmed |
This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting percentage. Therefore, we develop a block machine system that can be continuously used in an actual practice field for improving attack practice. Each machine is equipped with five degrees of freedom to achieve the required operating speed and mechanical strength. The machine performs high-speed movements on 9000 mm rails that are arranged parallel to the volleyball net. In addition, an application with a graphical user interface enables a coach to manipulate these machines. It enables the coach to control block motions and change the parameters such as the machines' position and operation timing. We evaluate the feasibility of the proposed block form through practical use of the system in the practice field and confirm that the system has potential for improving attack efficiency. |
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container_issue |
21 |
title_short |
Development and assessment of a block machine for volleyball attack training |
url |
http://dx.doi.org/10.1080/01691864.2017.1388192 http://www.tandfonline.com/doi/abs/10.1080/01691864.2017.1388192 |
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author2 |
Watanabe, Keita Mizuno, Shuichi Manabe, Masayoshi Yano, Hiroaki Iwata, Hiroo |
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Watanabe, Keita Mizuno, Shuichi Manabe, Masayoshi Yano, Hiroaki Iwata, Hiroo |
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doi_str |
10.1080/01691864.2017.1388192 |
up_date |
2024-07-03T13:52:40.199Z |
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