Development and assessment of a block machine for volleyball attack training

This study presents a system that consists of three machines to imitate the motion of top volleyball blockers. In a volleyball match, it is essential to improve the hitting percentage of each spiker in order to score by spiking. Iterative spiking training is required for increasing the hitting perce...
Ausführliche Beschreibung

Gespeichert in:
Autor*in:

Sato, Kosuke [verfasserIn]

Watanabe, Keita

Mizuno, Shuichi

Manabe, Masayoshi

Yano, Hiroaki

Iwata, Hiroo

Format:

Artikel

Sprache:

Englisch

Erschienen:

2017

Rechteinformationen:

Nutzungsrecht: © 2017 Taylor & Francis and The Robotics Society of Japan 2017

Schlagwörter:

ball game sports

Human-Robot interaction

GUI application

system design and integration

sports training

Übergeordnetes Werk:

Enthalten in: Advanced robotics - Utrecht : VNU Sciences Pr., 1986, 31(2017), 21, Seite 1144

Übergeordnetes Werk:

volume:31 ; year:2017 ; number:21 ; pages:1144

Links:

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DOI / URN:

10.1080/01691864.2017.1388192

Katalog-ID:

OLC1999339444

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