Analysis of maximum tolerant depth distortion in view synthesis
Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Theref...
Ausführliche Beschreibung
Autor*in: |
Wang, Laihua [verfasserIn] |
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Format: |
Artikel |
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Sprache: |
Englisch |
Erschienen: |
2017 |
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Schlagwörter: |
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Anmerkung: |
© Springer Science+Business Media New York 2017 |
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Übergeordnetes Werk: |
Enthalten in: Multimedia tools and applications - Springer US, 1995, 77(2017), 7 vom: 02. Mai, Seite 7909-7927 |
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Übergeordnetes Werk: |
volume:77 ; year:2017 ; number:7 ; day:02 ; month:05 ; pages:7909-7927 |
Links: |
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DOI / URN: |
10.1007/s11042-017-4690-1 |
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OLC2035045401 |
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10.1007/s11042-017-4690-1 doi (DE-627)OLC2035045401 (DE-He213)s11042-017-4690-1-p DE-627 ger DE-627 rakwb eng 070 004 VZ Wang, Laihua verfasserin (orcid)0000-0002-5437-6287 aut Analysis of maximum tolerant depth distortion in view synthesis 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier © Springer Science+Business Media New York 2017 Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. Depth-image-based rendering (DIBR) Multi-view plus depth (MVD) View synthesis distortion Geometry distortion Hou, Chunping aut Qi, Sumin aut Jiang, Lanlan aut Enthalten in Multimedia tools and applications Springer US, 1995 77(2017), 7 vom: 02. Mai, Seite 7909-7927 (DE-627)189064145 (DE-600)1287642-2 (DE-576)052842126 1380-7501 nnns volume:77 year:2017 number:7 day:02 month:05 pages:7909-7927 https://doi.org/10.1007/s11042-017-4690-1 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT SSG-OLC-BUB SSG-OLC-MKW GBV_ILN_70 AR 77 2017 7 02 05 7909-7927 |
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10.1007/s11042-017-4690-1 doi (DE-627)OLC2035045401 (DE-He213)s11042-017-4690-1-p DE-627 ger DE-627 rakwb eng 070 004 VZ Wang, Laihua verfasserin (orcid)0000-0002-5437-6287 aut Analysis of maximum tolerant depth distortion in view synthesis 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier © Springer Science+Business Media New York 2017 Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. Depth-image-based rendering (DIBR) Multi-view plus depth (MVD) View synthesis distortion Geometry distortion Hou, Chunping aut Qi, Sumin aut Jiang, Lanlan aut Enthalten in Multimedia tools and applications Springer US, 1995 77(2017), 7 vom: 02. Mai, Seite 7909-7927 (DE-627)189064145 (DE-600)1287642-2 (DE-576)052842126 1380-7501 nnns volume:77 year:2017 number:7 day:02 month:05 pages:7909-7927 https://doi.org/10.1007/s11042-017-4690-1 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT SSG-OLC-BUB SSG-OLC-MKW GBV_ILN_70 AR 77 2017 7 02 05 7909-7927 |
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10.1007/s11042-017-4690-1 doi (DE-627)OLC2035045401 (DE-He213)s11042-017-4690-1-p DE-627 ger DE-627 rakwb eng 070 004 VZ Wang, Laihua verfasserin (orcid)0000-0002-5437-6287 aut Analysis of maximum tolerant depth distortion in view synthesis 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier © Springer Science+Business Media New York 2017 Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. Depth-image-based rendering (DIBR) Multi-view plus depth (MVD) View synthesis distortion Geometry distortion Hou, Chunping aut Qi, Sumin aut Jiang, Lanlan aut Enthalten in Multimedia tools and applications Springer US, 1995 77(2017), 7 vom: 02. Mai, Seite 7909-7927 (DE-627)189064145 (DE-600)1287642-2 (DE-576)052842126 1380-7501 nnns volume:77 year:2017 number:7 day:02 month:05 pages:7909-7927 https://doi.org/10.1007/s11042-017-4690-1 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT SSG-OLC-BUB SSG-OLC-MKW GBV_ILN_70 AR 77 2017 7 02 05 7909-7927 |
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10.1007/s11042-017-4690-1 doi (DE-627)OLC2035045401 (DE-He213)s11042-017-4690-1-p DE-627 ger DE-627 rakwb eng 070 004 VZ Wang, Laihua verfasserin (orcid)0000-0002-5437-6287 aut Analysis of maximum tolerant depth distortion in view synthesis 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier © Springer Science+Business Media New York 2017 Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. Depth-image-based rendering (DIBR) Multi-view plus depth (MVD) View synthesis distortion Geometry distortion Hou, Chunping aut Qi, Sumin aut Jiang, Lanlan aut Enthalten in Multimedia tools and applications Springer US, 1995 77(2017), 7 vom: 02. Mai, Seite 7909-7927 (DE-627)189064145 (DE-600)1287642-2 (DE-576)052842126 1380-7501 nnns volume:77 year:2017 number:7 day:02 month:05 pages:7909-7927 https://doi.org/10.1007/s11042-017-4690-1 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT SSG-OLC-BUB SSG-OLC-MKW GBV_ILN_70 AR 77 2017 7 02 05 7909-7927 |
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10.1007/s11042-017-4690-1 doi (DE-627)OLC2035045401 (DE-He213)s11042-017-4690-1-p DE-627 ger DE-627 rakwb eng 070 004 VZ Wang, Laihua verfasserin (orcid)0000-0002-5437-6287 aut Analysis of maximum tolerant depth distortion in view synthesis 2017 Text txt rdacontent ohne Hilfsmittel zu benutzen n rdamedia Band nc rdacarrier © Springer Science+Business Media New York 2017 Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. Depth-image-based rendering (DIBR) Multi-view plus depth (MVD) View synthesis distortion Geometry distortion Hou, Chunping aut Qi, Sumin aut Jiang, Lanlan aut Enthalten in Multimedia tools and applications Springer US, 1995 77(2017), 7 vom: 02. Mai, Seite 7909-7927 (DE-627)189064145 (DE-600)1287642-2 (DE-576)052842126 1380-7501 nnns volume:77 year:2017 number:7 day:02 month:05 pages:7909-7927 https://doi.org/10.1007/s11042-017-4690-1 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_OLC SSG-OLC-MAT SSG-OLC-BUB SSG-OLC-MKW GBV_ILN_70 AR 77 2017 7 02 05 7909-7927 |
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Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. © Springer Science+Business Media New York 2017 |
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Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. © Springer Science+Business Media New York 2017 |
abstract_unstemmed |
Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds. © Springer Science+Business Media New York 2017 |
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<?xml version="1.0" encoding="UTF-8"?><collection xmlns="http://www.loc.gov/MARC21/slim"><record><leader>01000caa a22002652 4500</leader><controlfield tag="001">OLC2035045401</controlfield><controlfield tag="003">DE-627</controlfield><controlfield tag="005">20230503193446.0</controlfield><controlfield tag="007">tu</controlfield><controlfield tag="008">200819s2017 xx ||||| 00| ||eng c</controlfield><datafield tag="024" ind1="7" ind2=" "><subfield code="a">10.1007/s11042-017-4690-1</subfield><subfield code="2">doi</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-627)OLC2035045401</subfield></datafield><datafield tag="035" ind1=" " ind2=" "><subfield code="a">(DE-He213)s11042-017-4690-1-p</subfield></datafield><datafield tag="040" ind1=" " ind2=" "><subfield code="a">DE-627</subfield><subfield code="b">ger</subfield><subfield code="c">DE-627</subfield><subfield code="e">rakwb</subfield></datafield><datafield tag="041" ind1=" " ind2=" "><subfield code="a">eng</subfield></datafield><datafield tag="082" ind1="0" ind2="4"><subfield code="a">070</subfield><subfield code="a">004</subfield><subfield code="q">VZ</subfield></datafield><datafield tag="100" ind1="1" ind2=" "><subfield code="a">Wang, Laihua</subfield><subfield code="e">verfasserin</subfield><subfield code="0">(orcid)0000-0002-5437-6287</subfield><subfield code="4">aut</subfield></datafield><datafield tag="245" ind1="1" ind2="0"><subfield code="a">Analysis of maximum tolerant depth distortion in view synthesis</subfield></datafield><datafield tag="264" ind1=" " ind2="1"><subfield code="c">2017</subfield></datafield><datafield tag="336" ind1=" " ind2=" "><subfield code="a">Text</subfield><subfield code="b">txt</subfield><subfield code="2">rdacontent</subfield></datafield><datafield tag="337" ind1=" " ind2=" "><subfield code="a">ohne Hilfsmittel zu benutzen</subfield><subfield code="b">n</subfield><subfield code="2">rdamedia</subfield></datafield><datafield tag="338" ind1=" " ind2=" "><subfield code="a">Band</subfield><subfield code="b">nc</subfield><subfield code="2">rdacarrier</subfield></datafield><datafield tag="500" ind1=" " ind2=" "><subfield code="a">© Springer Science+Business Media New York 2017</subfield></datafield><datafield tag="520" ind1=" " ind2=" "><subfield code="a">Abstract In view synthesis, pixels in an original view are warped into a virtual view with depth-image-based rendering (DIBR). During the procedure of DIBR, distortions in depth map may lead to geometric errors in the synthesized view which will induce quality degradation of synthesized view. Therefore, how to efficiently preserve the fidelity of depth information is extremely important. In this paper, we explore and develop a maximum tolerable depth distortion (MTDD) model to examine the allowable depth distortion which will not introduce any texture distortion for a rendered virtual view and accordingly develop. Experimental results show that a virtual view can be synthesized without introducing any geometric changes if depth distortions follow the MTDD specified thresholds.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Depth-image-based rendering (DIBR)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Multi-view plus depth (MVD)</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">View synthesis distortion</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Geometry distortion</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Hou, Chunping</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Qi, Sumin</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Jiang, Lanlan</subfield><subfield code="4">aut</subfield></datafield><datafield tag="773" ind1="0" ind2="8"><subfield code="i">Enthalten in</subfield><subfield code="t">Multimedia tools and applications</subfield><subfield code="d">Springer US, 1995</subfield><subfield code="g">77(2017), 7 vom: 02. 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