Modeling the efficacy of persuasive strategies for different gamer types in serious games for health

Abstract Persuasive games for health are designed to alter human behavior or attitude using various Persuasive Technology (PT) strategies. Recent years have witnessed an increasing number of such games, which treat players as a monolithic group by adopting a one-size-fits-all design approach. Studie...
Ausführliche Beschreibung

Gespeichert in:
Autor*in:

Orji, Rita [verfasserIn]

Vassileva, Julita

Mandryk, Regan L.

Format:

Artikel

Sprache:

Englisch

Erschienen:

2014

Schlagwörter:

Tailored persuasion

Persuasive technology

Persuasive game

Gamer types

Persuasive strategies

Health

Player typology

Serious games

Personalized persuasion

Healthy eating

BrainHex

Anmerkung:

© Springer Science+Business Media Dordrecht 2014

Übergeordnetes Werk:

Enthalten in: User modeling and user adapted interaction - Springer Netherlands, 1991, 24(2014), 5 vom: 14. Juli, Seite 453-498

Übergeordnetes Werk:

volume:24 ; year:2014 ; number:5 ; day:14 ; month:07 ; pages:453-498

Links:

Volltext

DOI / URN:

10.1007/s11257-014-9149-8

Katalog-ID:

OLC2054595691

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