Scene optimization of GPU-based back-projection algorithm

Abstract The back-projection algorithm can adapt to synthetic aperture radar imaging in any mode because of its time-domain imaging characteristics, so it has received increasing attention in scientific research and engineering practice. However, the large enormous of computation of the back-project...
Ausführliche Beschreibung

Gespeichert in:
Autor*in:

Gong, Hao [verfasserIn]

Liu, Ying

Chen, Xiaoying

Wang, Cheng

Format:

Artikel

Sprache:

Englisch

Erschienen:

2022

Schlagwörter:

Back-projection

GPU

Heuristic block strategy

Pinned host memory

Unified memory

Anmerkung:

© The Author(s), under exclusive licence to Springer Science+Business Media, LLC, part of Springer Nature 2022. Springer Nature or its licensor holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law.

Übergeordnetes Werk:

Enthalten in: The journal of supercomputing - Springer US, 1987, 79(2022), 4 vom: 22. Sept., Seite 4192-4214

Übergeordnetes Werk:

volume:79 ; year:2022 ; number:4 ; day:22 ; month:09 ; pages:4192-4214

Links:

Volltext

DOI / URN:

10.1007/s11227-022-04785-w

Katalog-ID:

OLC2133608893

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