The problem of approach in differential–difference games
Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from ce...
Ausführliche Beschreibung
Autor*in: |
Liubarshchuk, Ievgen [verfasserIn] |
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Format: |
E-Artikel |
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Sprache: |
Englisch |
Erschienen: |
2015 |
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Schlagwörter: |
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Anmerkung: |
© Springer-Verlag Berlin Heidelberg 2015 |
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Übergeordnetes Werk: |
Enthalten in: International journal of game theory - Berlin : Springer, 1971, 45(2015), 3 vom: 17. Feb., Seite 511-522 |
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Übergeordnetes Werk: |
volume:45 ; year:2015 ; number:3 ; day:17 ; month:02 ; pages:511-522 |
Links: |
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DOI / URN: |
10.1007/s00182-015-0467-9 |
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Katalog-ID: |
SPR001545981 |
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520 | |a Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. | ||
650 | 4 | |a Differential–difference games |7 (dpeaa)DE-He213 | |
650 | 4 | |a Dynamic games |7 (dpeaa)DE-He213 | |
650 | 4 | |a Pursuit problem |7 (dpeaa)DE-He213 | |
650 | 4 | |a The Method of Resolving Functions |7 (dpeaa)DE-He213 | |
700 | 1 | |a Althöfer, Ingo |4 aut | |
773 | 0 | 8 | |i Enthalten in |t International journal of game theory |d Berlin : Springer, 1971 |g 45(2015), 3 vom: 17. Feb., Seite 511-522 |w (DE-627)253724163 |w (DE-600)1459207-1 |x 1432-1270 |7 nnns |
773 | 1 | 8 | |g volume:45 |g year:2015 |g number:3 |g day:17 |g month:02 |g pages:511-522 |
856 | 4 | 0 | |u https://dx.doi.org/10.1007/s00182-015-0467-9 |z lizenzpflichtig |3 Volltext |
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10.1007/s00182-015-0467-9 doi (DE-627)SPR001545981 (SPR)s00182-015-0467-9-e DE-627 ger DE-627 rakwb eng Liubarshchuk, Ievgen verfasserin aut The problem of approach in differential–difference games 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer-Verlag Berlin Heidelberg 2015 Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. Differential–difference games (dpeaa)DE-He213 Dynamic games (dpeaa)DE-He213 Pursuit problem (dpeaa)DE-He213 The Method of Resolving Functions (dpeaa)DE-He213 Althöfer, Ingo aut Enthalten in International journal of game theory Berlin : Springer, 1971 45(2015), 3 vom: 17. Feb., Seite 511-522 (DE-627)253724163 (DE-600)1459207-1 1432-1270 nnns volume:45 year:2015 number:3 day:17 month:02 pages:511-522 https://dx.doi.org/10.1007/s00182-015-0467-9 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_152 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_206 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_267 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 45 2015 3 17 02 511-522 |
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10.1007/s00182-015-0467-9 doi (DE-627)SPR001545981 (SPR)s00182-015-0467-9-e DE-627 ger DE-627 rakwb eng Liubarshchuk, Ievgen verfasserin aut The problem of approach in differential–difference games 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer-Verlag Berlin Heidelberg 2015 Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. Differential–difference games (dpeaa)DE-He213 Dynamic games (dpeaa)DE-He213 Pursuit problem (dpeaa)DE-He213 The Method of Resolving Functions (dpeaa)DE-He213 Althöfer, Ingo aut Enthalten in International journal of game theory Berlin : Springer, 1971 45(2015), 3 vom: 17. Feb., Seite 511-522 (DE-627)253724163 (DE-600)1459207-1 1432-1270 nnns volume:45 year:2015 number:3 day:17 month:02 pages:511-522 https://dx.doi.org/10.1007/s00182-015-0467-9 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_152 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_206 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_267 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 45 2015 3 17 02 511-522 |
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10.1007/s00182-015-0467-9 doi (DE-627)SPR001545981 (SPR)s00182-015-0467-9-e DE-627 ger DE-627 rakwb eng Liubarshchuk, Ievgen verfasserin aut The problem of approach in differential–difference games 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer-Verlag Berlin Heidelberg 2015 Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. Differential–difference games (dpeaa)DE-He213 Dynamic games (dpeaa)DE-He213 Pursuit problem (dpeaa)DE-He213 The Method of Resolving Functions (dpeaa)DE-He213 Althöfer, Ingo aut Enthalten in International journal of game theory Berlin : Springer, 1971 45(2015), 3 vom: 17. Feb., Seite 511-522 (DE-627)253724163 (DE-600)1459207-1 1432-1270 nnns volume:45 year:2015 number:3 day:17 month:02 pages:511-522 https://dx.doi.org/10.1007/s00182-015-0467-9 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_152 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_206 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_267 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 45 2015 3 17 02 511-522 |
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10.1007/s00182-015-0467-9 doi (DE-627)SPR001545981 (SPR)s00182-015-0467-9-e DE-627 ger DE-627 rakwb eng Liubarshchuk, Ievgen verfasserin aut The problem of approach in differential–difference games 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer-Verlag Berlin Heidelberg 2015 Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. Differential–difference games (dpeaa)DE-He213 Dynamic games (dpeaa)DE-He213 Pursuit problem (dpeaa)DE-He213 The Method of Resolving Functions (dpeaa)DE-He213 Althöfer, Ingo aut Enthalten in International journal of game theory Berlin : Springer, 1971 45(2015), 3 vom: 17. Feb., Seite 511-522 (DE-627)253724163 (DE-600)1459207-1 1432-1270 nnns volume:45 year:2015 number:3 day:17 month:02 pages:511-522 https://dx.doi.org/10.1007/s00182-015-0467-9 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_152 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_206 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_267 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 45 2015 3 17 02 511-522 |
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10.1007/s00182-015-0467-9 doi (DE-627)SPR001545981 (SPR)s00182-015-0467-9-e DE-627 ger DE-627 rakwb eng Liubarshchuk, Ievgen verfasserin aut The problem of approach in differential–difference games 2015 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer-Verlag Berlin Heidelberg 2015 Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. Differential–difference games (dpeaa)DE-He213 Dynamic games (dpeaa)DE-He213 Pursuit problem (dpeaa)DE-He213 The Method of Resolving Functions (dpeaa)DE-He213 Althöfer, Ingo aut Enthalten in International journal of game theory Berlin : Springer, 1971 45(2015), 3 vom: 17. Feb., Seite 511-522 (DE-627)253724163 (DE-600)1459207-1 1432-1270 nnns volume:45 year:2015 number:3 day:17 month:02 pages:511-522 https://dx.doi.org/10.1007/s00182-015-0467-9 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_152 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_206 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_267 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2056 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4126 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 45 2015 3 17 02 511-522 |
language |
English |
source |
Enthalten in International journal of game theory 45(2015), 3 vom: 17. Feb., Seite 511-522 volume:45 year:2015 number:3 day:17 month:02 pages:511-522 |
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Enthalten in International journal of game theory 45(2015), 3 vom: 17. Feb., Seite 511-522 volume:45 year:2015 number:3 day:17 month:02 pages:511-522 |
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Differential–difference games Dynamic games Pursuit problem The Method of Resolving Functions |
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International journal of game theory |
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Liubarshchuk, Ievgen @@aut@@ Althöfer, Ingo @@aut@@ |
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Liubarshchuk, Ievgen misc Differential–difference games misc Dynamic games misc Pursuit problem misc The Method of Resolving Functions The problem of approach in differential–difference games |
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The problem of approach in differential–difference games Differential–difference games (dpeaa)DE-He213 Dynamic games (dpeaa)DE-He213 Pursuit problem (dpeaa)DE-He213 The Method of Resolving Functions (dpeaa)DE-He213 |
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problem of approach in differential–difference games |
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The problem of approach in differential–difference games |
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Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. © Springer-Verlag Berlin Heidelberg 2015 |
abstractGer |
Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. © Springer-Verlag Berlin Heidelberg 2015 |
abstract_unstemmed |
Abstract We consider the pursuit problem in 2-person differential game, one player is a pursuer and another one is an evader. The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. For such a conflict-controlled process we derive conditions on its parameters and initial state, which are sufficient for the trajectories of the players to meet at a certain moment of time for any counteractions of the evader. © Springer-Verlag Berlin Heidelberg 2015 |
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The problem of approach in differential–difference games |
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The problem is given by a system of differential–difference equations with time lag. The players choose their controls in the form of measurable functions with values from certain compacts. The goal of the pursuer is to catch the evader in the shortest possible time. The goal of the evader is to avoid the meeting of the players’ trajectories on a whole semiinfinite interval of time or if it is impossible to maximally postpone the moment of meeting. 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