“Learn what we’re going through”: attitudes of older powered chair users towards mixed reality games that involve power mobility

Abstract Older powered chair users’ perceptions on and attitudes towards mixed reality and modern facilitating technologies, such as tablets and smartphones, was explored to inform the design of mixed reality games that involve power mobility. Eleven older powered chair users (aged 55 and over) were...
Ausführliche Beschreibung

Gespeichert in:
Autor*in:

Seaborn, Katie [verfasserIn]

Pennefather, Peter [verfasserIn]

Fels, Deborah I. [verfasserIn]

Format:

E-Artikel

Sprache:

Englisch

Erschienen:

2015

Schlagwörter:

Power mobility

Older adults

Technology use

Games and entertainment

Social interaction

Mixed reality

Inclusive design

Übergeordnetes Werk:

Enthalten in: Universal access in the information society - Berlin : Springer, 2001, 15(2015), 4 vom: 18. Dez., Seite 699-711

Übergeordnetes Werk:

volume:15 ; year:2015 ; number:4 ; day:18 ; month:12 ; pages:699-711

Links:

Volltext

DOI / URN:

10.1007/s10209-015-0450-z

Katalog-ID:

SPR009144471

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