Reality is broken to be rebuilt: how a gamer’s mindset can show science educators new ways of contribution to science and world?

Abstract This paper presents a review of Jane McGonigal’s book, “Reality is broken” (Reality is broken: why games make us better and how they can change the world. Penguin Press, New York, 2011). As the book subtitle suggests it is a book about “why games make us better and how they can change the w...
Ausführliche Beschreibung

Gespeichert in:
Autor*in:

Farhangi, Sanaz [verfasserIn]

Format:

E-Artikel

Sprache:

Englisch

Erschienen:

2012

Schlagwörter:

Games

Cultural-historical activity theory

Contribution

Gamification

Übergeordnetes Werk:

Enthalten in: Cultural studies of science education - Dordrecht : Springer Science & Business Media B.V., 2006, 7(2012), 4 vom: 19. Juli, Seite 1037-1044

Übergeordnetes Werk:

volume:7 ; year:2012 ; number:4 ; day:19 ; month:07 ; pages:1037-1044

Links:

Volltext

DOI / URN:

10.1007/s11422-012-9426-y

Katalog-ID:

SPR01909485X

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