Generation of Dangerous Disturbances for Flight Systems
Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear progr...
Ausführliche Beschreibung
Autor*in: |
Botkin, Nikolai [verfasserIn] |
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E-Artikel |
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Sprache: |
Englisch |
Erschienen: |
2018 |
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Schlagwörter: |
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Anmerkung: |
© Springer Science+Business Media, LLC, part of Springer Nature 2018 |
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Übergeordnetes Werk: |
Enthalten in: Dynamic games and applications - Boston : Birkhäuser, 2010, 9(2018), 3 vom: 18. Apr., Seite 628-651 |
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Übergeordnetes Werk: |
volume:9 ; year:2018 ; number:3 ; day:18 ; month:04 ; pages:628-651 |
Links: |
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DOI / URN: |
10.1007/s13235-018-0259-5 |
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Katalog-ID: |
SPR030977266 |
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520 | |a Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. | ||
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650 | 4 | |a Extremal disturbance |7 (dpeaa)DE-He213 | |
650 | 4 | |a Aircraft safety |7 (dpeaa)DE-He213 | |
700 | 1 | |a Martynov, Kirill |4 aut | |
700 | 1 | |a Turova, Varvara |4 aut | |
700 | 1 | |a Diepolder, Johannes |4 aut | |
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10.1007/s13235-018-0259-5 doi (DE-627)SPR030977266 (SPR)s13235-018-0259-5-e DE-627 ger DE-627 rakwb eng Botkin, Nikolai verfasserin (orcid)0000-0003-2724-4817 aut Generation of Dangerous Disturbances for Flight Systems 2018 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer Science+Business Media, LLC, part of Springer Nature 2018 Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. Differential game (dpeaa)DE-He213 Dynamic programming (dpeaa)DE-He213 Extremal disturbance (dpeaa)DE-He213 Aircraft safety (dpeaa)DE-He213 Martynov, Kirill aut Turova, Varvara aut Diepolder, Johannes aut Enthalten in Dynamic games and applications Boston : Birkhäuser, 2010 9(2018), 3 vom: 18. Apr., Seite 628-651 (DE-627)640089410 (DE-600)2581474-6 2153-0793 nnns volume:9 year:2018 number:3 day:18 month:04 pages:628-651 https://dx.doi.org/10.1007/s13235-018-0259-5 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_26 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 9 2018 3 18 04 628-651 |
spelling |
10.1007/s13235-018-0259-5 doi (DE-627)SPR030977266 (SPR)s13235-018-0259-5-e DE-627 ger DE-627 rakwb eng Botkin, Nikolai verfasserin (orcid)0000-0003-2724-4817 aut Generation of Dangerous Disturbances for Flight Systems 2018 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer Science+Business Media, LLC, part of Springer Nature 2018 Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. Differential game (dpeaa)DE-He213 Dynamic programming (dpeaa)DE-He213 Extremal disturbance (dpeaa)DE-He213 Aircraft safety (dpeaa)DE-He213 Martynov, Kirill aut Turova, Varvara aut Diepolder, Johannes aut Enthalten in Dynamic games and applications Boston : Birkhäuser, 2010 9(2018), 3 vom: 18. Apr., Seite 628-651 (DE-627)640089410 (DE-600)2581474-6 2153-0793 nnns volume:9 year:2018 number:3 day:18 month:04 pages:628-651 https://dx.doi.org/10.1007/s13235-018-0259-5 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_26 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 9 2018 3 18 04 628-651 |
allfields_unstemmed |
10.1007/s13235-018-0259-5 doi (DE-627)SPR030977266 (SPR)s13235-018-0259-5-e DE-627 ger DE-627 rakwb eng Botkin, Nikolai verfasserin (orcid)0000-0003-2724-4817 aut Generation of Dangerous Disturbances for Flight Systems 2018 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer Science+Business Media, LLC, part of Springer Nature 2018 Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. Differential game (dpeaa)DE-He213 Dynamic programming (dpeaa)DE-He213 Extremal disturbance (dpeaa)DE-He213 Aircraft safety (dpeaa)DE-He213 Martynov, Kirill aut Turova, Varvara aut Diepolder, Johannes aut Enthalten in Dynamic games and applications Boston : Birkhäuser, 2010 9(2018), 3 vom: 18. Apr., Seite 628-651 (DE-627)640089410 (DE-600)2581474-6 2153-0793 nnns volume:9 year:2018 number:3 day:18 month:04 pages:628-651 https://dx.doi.org/10.1007/s13235-018-0259-5 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_26 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 9 2018 3 18 04 628-651 |
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10.1007/s13235-018-0259-5 doi (DE-627)SPR030977266 (SPR)s13235-018-0259-5-e DE-627 ger DE-627 rakwb eng Botkin, Nikolai verfasserin (orcid)0000-0003-2724-4817 aut Generation of Dangerous Disturbances for Flight Systems 2018 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer Science+Business Media, LLC, part of Springer Nature 2018 Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. Differential game (dpeaa)DE-He213 Dynamic programming (dpeaa)DE-He213 Extremal disturbance (dpeaa)DE-He213 Aircraft safety (dpeaa)DE-He213 Martynov, Kirill aut Turova, Varvara aut Diepolder, Johannes aut Enthalten in Dynamic games and applications Boston : Birkhäuser, 2010 9(2018), 3 vom: 18. Apr., Seite 628-651 (DE-627)640089410 (DE-600)2581474-6 2153-0793 nnns volume:9 year:2018 number:3 day:18 month:04 pages:628-651 https://dx.doi.org/10.1007/s13235-018-0259-5 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_26 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 9 2018 3 18 04 628-651 |
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10.1007/s13235-018-0259-5 doi (DE-627)SPR030977266 (SPR)s13235-018-0259-5-e DE-627 ger DE-627 rakwb eng Botkin, Nikolai verfasserin (orcid)0000-0003-2724-4817 aut Generation of Dangerous Disturbances for Flight Systems 2018 Text txt rdacontent Computermedien c rdamedia Online-Ressource cr rdacarrier © Springer Science+Business Media, LLC, part of Springer Nature 2018 Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. Differential game (dpeaa)DE-He213 Dynamic programming (dpeaa)DE-He213 Extremal disturbance (dpeaa)DE-He213 Aircraft safety (dpeaa)DE-He213 Martynov, Kirill aut Turova, Varvara aut Diepolder, Johannes aut Enthalten in Dynamic games and applications Boston : Birkhäuser, 2010 9(2018), 3 vom: 18. Apr., Seite 628-651 (DE-627)640089410 (DE-600)2581474-6 2153-0793 nnns volume:9 year:2018 number:3 day:18 month:04 pages:628-651 https://dx.doi.org/10.1007/s13235-018-0259-5 lizenzpflichtig Volltext GBV_USEFLAG_A SYSFLAG_A GBV_SPRINGER GBV_ILN_11 GBV_ILN_20 GBV_ILN_22 GBV_ILN_23 GBV_ILN_24 GBV_ILN_26 GBV_ILN_31 GBV_ILN_32 GBV_ILN_39 GBV_ILN_40 GBV_ILN_60 GBV_ILN_62 GBV_ILN_63 GBV_ILN_65 GBV_ILN_69 GBV_ILN_70 GBV_ILN_73 GBV_ILN_74 GBV_ILN_90 GBV_ILN_95 GBV_ILN_100 GBV_ILN_101 GBV_ILN_105 GBV_ILN_110 GBV_ILN_120 GBV_ILN_138 GBV_ILN_150 GBV_ILN_151 GBV_ILN_161 GBV_ILN_170 GBV_ILN_171 GBV_ILN_187 GBV_ILN_213 GBV_ILN_224 GBV_ILN_230 GBV_ILN_250 GBV_ILN_281 GBV_ILN_285 GBV_ILN_293 GBV_ILN_370 GBV_ILN_602 GBV_ILN_636 GBV_ILN_702 GBV_ILN_2001 GBV_ILN_2003 GBV_ILN_2004 GBV_ILN_2005 GBV_ILN_2006 GBV_ILN_2007 GBV_ILN_2008 GBV_ILN_2009 GBV_ILN_2010 GBV_ILN_2011 GBV_ILN_2014 GBV_ILN_2015 GBV_ILN_2020 GBV_ILN_2021 GBV_ILN_2025 GBV_ILN_2026 GBV_ILN_2027 GBV_ILN_2031 GBV_ILN_2034 GBV_ILN_2037 GBV_ILN_2038 GBV_ILN_2039 GBV_ILN_2044 GBV_ILN_2048 GBV_ILN_2049 GBV_ILN_2050 GBV_ILN_2055 GBV_ILN_2057 GBV_ILN_2059 GBV_ILN_2061 GBV_ILN_2064 GBV_ILN_2065 GBV_ILN_2068 GBV_ILN_2070 GBV_ILN_2086 GBV_ILN_2088 GBV_ILN_2093 GBV_ILN_2106 GBV_ILN_2107 GBV_ILN_2108 GBV_ILN_2110 GBV_ILN_2111 GBV_ILN_2112 GBV_ILN_2113 GBV_ILN_2116 GBV_ILN_2118 GBV_ILN_2119 GBV_ILN_2122 GBV_ILN_2129 GBV_ILN_2143 GBV_ILN_2144 GBV_ILN_2147 GBV_ILN_2148 GBV_ILN_2152 GBV_ILN_2153 GBV_ILN_2188 GBV_ILN_2190 GBV_ILN_2232 GBV_ILN_2336 GBV_ILN_2446 GBV_ILN_2470 GBV_ILN_2472 GBV_ILN_2507 GBV_ILN_2522 GBV_ILN_2548 GBV_ILN_4035 GBV_ILN_4037 GBV_ILN_4046 GBV_ILN_4112 GBV_ILN_4125 GBV_ILN_4242 GBV_ILN_4246 GBV_ILN_4249 GBV_ILN_4251 GBV_ILN_4305 GBV_ILN_4306 GBV_ILN_4307 GBV_ILN_4313 GBV_ILN_4322 GBV_ILN_4323 GBV_ILN_4324 GBV_ILN_4325 GBV_ILN_4326 GBV_ILN_4333 GBV_ILN_4334 GBV_ILN_4335 GBV_ILN_4336 GBV_ILN_4338 GBV_ILN_4393 GBV_ILN_4700 AR 9 2018 3 18 04 628-651 |
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Botkin, Nikolai @@aut@@ Martynov, Kirill @@aut@@ Turova, Varvara @@aut@@ Diepolder, Johannes @@aut@@ |
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Botkin, Nikolai |
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Botkin, Nikolai misc Differential game misc Dynamic programming misc Extremal disturbance misc Aircraft safety Generation of Dangerous Disturbances for Flight Systems |
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Generation of Dangerous Disturbances for Flight Systems Differential game (dpeaa)DE-He213 Dynamic programming (dpeaa)DE-He213 Extremal disturbance (dpeaa)DE-He213 Aircraft safety (dpeaa)DE-He213 |
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misc Differential game misc Dynamic programming misc Extremal disturbance misc Aircraft safety |
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generation of dangerous disturbances for flight systems |
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Generation of Dangerous Disturbances for Flight Systems |
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Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. © Springer Science+Business Media, LLC, part of Springer Nature 2018 |
abstractGer |
Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. © Springer Science+Business Media, LLC, part of Springer Nature 2018 |
abstract_unstemmed |
Abstract This paper addresses the generation of dangerous disturbances in problems of aircraft control. The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented. © Springer Science+Business Media, LLC, part of Springer Nature 2018 |
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Generation of Dangerous Disturbances for Flight Systems |
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https://dx.doi.org/10.1007/s13235-018-0259-5 |
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The method is based on the construction of repulsive disturbances in linear differential games using a dynamic programming approach. The computation involves solving a large number of linear programs. For this purpose, a fast algorithm efficiently working in low dimensions is proposed. Several examples of constructing dangerous disturbances are given. First, a simple linear differential game is considered to demonstrate the main features of the method. Second, a linearized model of the longitudinal motion of an aircraft is considered. The model includes flight and servomechanism dynamics, pilot and disturbance inputs, and a controller supporting the piloting process. This model is investigated in two setups: as a control law clearance problem and as a conflict control task. Third, a common nonlinear model of aircraft dynamics with reference to flight in a vertical plane is considered, and the problem of takeoff in wind shear conditions is addressed. For all above-listed problems, simulations showing the efficiency of the constructed disturbances are presented.</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Differential game</subfield><subfield code="7">(dpeaa)DE-He213</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Dynamic programming</subfield><subfield code="7">(dpeaa)DE-He213</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Extremal disturbance</subfield><subfield code="7">(dpeaa)DE-He213</subfield></datafield><datafield tag="650" ind1=" " ind2="4"><subfield code="a">Aircraft safety</subfield><subfield code="7">(dpeaa)DE-He213</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Martynov, Kirill</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Turova, Varvara</subfield><subfield code="4">aut</subfield></datafield><datafield tag="700" ind1="1" ind2=" "><subfield code="a">Diepolder, Johannes</subfield><subfield code="4">aut</subfield></datafield><datafield tag="773" ind1="0" ind2="8"><subfield code="i">Enthalten in</subfield><subfield code="t">Dynamic games and applications</subfield><subfield code="d">Boston : Birkhäuser, 2010</subfield><subfield code="g">9(2018), 3 vom: 18. Apr., Seite 628-651</subfield><subfield code="w">(DE-627)640089410</subfield><subfield code="w">(DE-600)2581474-6</subfield><subfield code="x">2153-0793</subfield><subfield code="7">nnns</subfield></datafield><datafield tag="773" ind1="1" ind2="8"><subfield code="g">volume:9</subfield><subfield code="g">year:2018</subfield><subfield code="g">number:3</subfield><subfield code="g">day:18</subfield><subfield code="g">month:04</subfield><subfield code="g">pages:628-651</subfield></datafield><datafield tag="856" ind1="4" ind2="0"><subfield code="u">https://dx.doi.org/10.1007/s13235-018-0259-5</subfield><subfield code="z">lizenzpflichtig</subfield><subfield code="3">Volltext</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_USEFLAG_A</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">SYSFLAG_A</subfield></datafield><datafield tag="912" ind1=" " ind2=" "><subfield code="a">GBV_SPRINGER</subfield></datafield><datafield tag="912" 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