COLLABORATING: modern board games and collaboratories as a tool for capacity building

Abstract The widespread emergence of board games for entertainment, teaching, and to replicate real-life scenarios shows that they are here to stay. Also, board games have been redesigned to address new societal challenges in engineering, education, and training. One of their facets is to explore th...
Ausführliche Beschreibung

Gespeichert in:
Autor*in:

Vasconcelos, Lia [verfasserIn]

Sousa, Micael

Ferreira, Filipa

Pinheiro, Joana

Format:

E-Artikel

Sprache:

Englisch

Erschienen:

2022

Schlagwörter:

Game design

Collaboration

Education

Evaluating collaboratively

Learning spaces

Anmerkung:

© The Author(s), under exclusive licence to Springer Nature Switzerland AG 2022. Springer Nature or its licensor holds exclusive rights to this article under a publishing agreement with the author(s) or other rightsholder(s); author self-archiving of the accepted manuscript version of this article is solely governed by the terms of such publishing agreement and applicable law.

Übergeordnetes Werk:

Enthalten in: SN social sciences - Cham : Springer Nature Switzerland AG, 2021, 2(2022), 9 vom: 10. Sept.

Übergeordnetes Werk:

volume:2 ; year:2022 ; number:9 ; day:10 ; month:09

Links:

Volltext

DOI / URN:

10.1007/s43545-022-00472-y

Katalog-ID:

SPR048069817

Nicht das Richtige dabei?

Schreiben Sie uns!